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| 1 /* | 1 /* |
| 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) | 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| 3 * (C) 1997 Torben Weis (weis@kde.org) | 3 * (C) 1997 Torben Weis (weis@kde.org) |
| 4 * (C) 1998 Waldo Bastian (bastian@kde.org) | 4 * (C) 1998 Waldo Bastian (bastian@kde.org) |
| 5 * (C) 1999 Lars Knoll (knoll@kde.org) | 5 * (C) 1999 Lars Knoll (knoll@kde.org) |
| 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 7 * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2013 Apple Inc. All rights reserv ed. | 7 * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2013 Apple Inc. All rights reserv ed. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 57 unsigned m_end; | 57 unsigned m_end; |
| 58 }; | 58 }; |
| 59 | 59 |
| 60 class RenderTableCell; | 60 class RenderTableCell; |
| 61 class RenderTableRow; | 61 class RenderTableRow; |
| 62 | 62 |
| 63 class RenderTableSection FINAL : public RenderBox { | 63 class RenderTableSection FINAL : public RenderBox { |
| 64 public: | 64 public: |
| 65 RenderTableSection(Element*); | 65 RenderTableSection(Element*); |
| 66 virtual ~RenderTableSection(); | 66 virtual ~RenderTableSection(); |
| 67 virtual void trace(Visitor*) OVERRIDE; | |
| 67 | 68 |
| 68 RenderTableRow* firstRow() const; | 69 RenderTableRow* firstRow() const; |
| 69 RenderTableRow* lastRow() const; | 70 RenderTableRow* lastRow() const; |
| 70 | 71 |
| 71 const RenderObjectChildList* children() const { return &m_children; } | 72 const RenderObjectChildList* children() const { return &m_children; } |
| 72 RenderObjectChildList* children() { return &m_children; } | 73 RenderObjectChildList* children() { return &m_children; } |
| 73 | 74 |
| 74 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE; | 75 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE; |
| 75 | 76 |
| 76 virtual int firstLineBoxBaseline() const OVERRIDE; | 77 virtual int firstLineBoxBaseline() const OVERRIDE; |
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| 290 int m_outerBorderStart; | 291 int m_outerBorderStart; |
| 291 int m_outerBorderEnd; | 292 int m_outerBorderEnd; |
| 292 int m_outerBorderBefore; | 293 int m_outerBorderBefore; |
| 293 int m_outerBorderAfter; | 294 int m_outerBorderAfter; |
| 294 | 295 |
| 295 bool m_needsCellRecalc; | 296 bool m_needsCellRecalc; |
| 296 | 297 |
| 297 // This HashSet holds the overflowing cells for faster painting. | 298 // This HashSet holds the overflowing cells for faster painting. |
| 298 // If we have more than gMaxAllowedOverflowingCellRatio * total cells, it wi ll be empty | 299 // If we have more than gMaxAllowedOverflowingCellRatio * total cells, it wi ll be empty |
| 299 // and m_forceSlowPaintPathWithOverflowingCell will be set to save memory. | 300 // and m_forceSlowPaintPathWithOverflowingCell will be set to save memory. |
| 300 HashSet<RenderTableCell*> m_overflowingCells; | 301 HashSet<RenderTableCell*> m_overflowingCells; |
|
haraken
2014/08/01 17:48:21
You'll need to take care of these raw pointers. I
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| 301 bool m_forceSlowPaintPathWithOverflowingCell; | 302 bool m_forceSlowPaintPathWithOverflowingCell; |
| 302 | 303 |
| 303 bool m_hasMultipleCellLevels; | 304 bool m_hasMultipleCellLevels; |
| 304 | 305 |
| 305 // This map holds the collapsed border values for cells with collapsed borde rs. | 306 // This map holds the collapsed border values for cells with collapsed borde rs. |
| 306 // It is held at RenderTableSection level to spare memory consumption by tab le cells. | 307 // It is held at RenderTableSection level to spare memory consumption by tab le cells. |
| 307 HashMap<pair<const RenderTableCell*, int>, CollapsedBorderValue > m_cellsCol lapsedBorders; | 308 HashMap<pair<const RenderTableCell*, int>, CollapsedBorderValue > m_cellsCol lapsedBorders; |
|
haraken
2014/08/01 17:48:21
Ditto. This should be a hash map of Members.
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| 308 }; | 309 }; |
| 309 | 310 |
| 310 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderTableSection, isTableSection()); | 311 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderTableSection, isTableSection()); |
| 311 | 312 |
| 312 } // namespace blink | 313 } // namespace blink |
| 313 | 314 |
| 314 #endif // RenderTableSection_h | 315 #endif // RenderTableSection_h |
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