OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
10 | 10 |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
87 SkFAIL("Unknown GL Context type."); | 87 SkFAIL("Unknown GL Context type."); |
88 } | 88 } |
89 } | 89 } |
90 | 90 |
91 GrContextFactory() { } | 91 GrContextFactory() { } |
92 | 92 |
93 ~GrContextFactory() { this->destroyContexts(); } | 93 ~GrContextFactory() { this->destroyContexts(); } |
94 | 94 |
95 void destroyContexts() { | 95 void destroyContexts() { |
96 for (int i = 0; i < fContexts.count(); ++i) { | 96 for (int i = 0; i < fContexts.count(); ++i) { |
97 fContexts[i].fGLContext->makeCurrent(); | 97 if (NULL != fContexts[i].fGLContext) { // could be abandoned. |
| 98 fContexts[i].fGLContext->makeCurrent(); |
| 99 } |
98 fContexts[i].fGrContext->unref(); | 100 fContexts[i].fGrContext->unref(); |
99 fContexts[i].fGLContext->unref(); | 101 if (NULL != fContexts[i].fGLContext) { |
| 102 fContexts[i].fGLContext->unref(); |
| 103 } |
100 } | 104 } |
101 fContexts.reset(); | 105 fContexts.reset(); |
102 } | 106 } |
103 | 107 |
| 108 void abandonContexts() { |
| 109 for (int i = 0; i < fContexts.count(); ++i) { |
| 110 SkSafeSetNull(fContexts[i].fGLContext); |
| 111 fContexts[i].fGrContext->abandonContext(); |
| 112 } |
| 113 } |
| 114 |
104 /** | 115 /** |
105 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. | 116 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. |
106 */ | 117 */ |
107 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard) { | 118 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard) { |
108 for (int i = 0; i < fContexts.count(); ++i) { | 119 for (int i = 0; i < fContexts.count(); ++i) { |
109 if (forcedGpuAPI != kNone_GrGLStandard && | 120 if (forcedGpuAPI != kNone_GrGLStandard && |
110 forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard) | 121 forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard) |
111 continue; | 122 continue; |
112 | 123 |
113 if (fContexts[i].fType == type) { | 124 if (fContexts[i].fType == type) { |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
190 private: | 201 private: |
191 struct GPUContext { | 202 struct GPUContext { |
192 GLContextType fType; | 203 GLContextType fType; |
193 SkGLContextHelper* fGLContext; | 204 SkGLContextHelper* fGLContext; |
194 GrContext* fGrContext; | 205 GrContext* fGrContext; |
195 }; | 206 }; |
196 SkTArray<GPUContext, true> fContexts; | 207 SkTArray<GPUContext, true> fContexts; |
197 }; | 208 }; |
198 | 209 |
199 #endif | 210 #endif |
OLD | NEW |