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1 #ifndef DMGpuSupport_DEFINED | 1 #ifndef DMGpuSupport_DEFINED |
2 #define DMGpuSupport_DEFINED | 2 #define DMGpuSupport_DEFINED |
3 | 3 |
4 // Provides Ganesh to DM, | 4 // Provides Ganesh to DM, |
5 // or if it's not available, fakes it enough so most code doesn't have to know t
hat. | 5 // or if it's not available, fakes it enough so most code doesn't have to know t
hat. |
6 | 6 |
7 #include "SkSurface.h" | 7 #include "SkSurface.h" |
8 | 8 |
9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
10 | 10 |
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41 public: | 41 public: |
42 typedef int GLContextType; | 42 typedef int GLContextType; |
43 | 43 |
44 static const GLContextType kANGLE_GLContextType = 0, | 44 static const GLContextType kANGLE_GLContextType = 0, |
45 kDebug_GLContextType = 0, | 45 kDebug_GLContextType = 0, |
46 kMESA_GLContextType = 0, | 46 kMESA_GLContextType = 0, |
47 kNVPR_GLContextType = 0, | 47 kNVPR_GLContextType = 0, |
48 kNative_GLContextType = 0, | 48 kNative_GLContextType = 0, |
49 kNull_GLContextType = 0; | 49 kNull_GLContextType = 0; |
50 void destroyContexts() {} | 50 void destroyContexts() {} |
| 51 |
| 52 void abandonContexts() {} |
51 }; | 53 }; |
52 | 54 |
53 namespace DM { | 55 namespace DM { |
54 | 56 |
55 static const bool kGPUDisabled = true; | 57 static const bool kGPUDisabled = true; |
56 | 58 |
57 static inline SkSurface* NewGpuSurface(GrContextFactory*, | 59 static inline SkSurface* NewGpuSurface(GrContextFactory*, |
58 GrContextFactory::GLContextType, | 60 GrContextFactory::GLContextType, |
59 GrGLStandard, | 61 GrGLStandard, |
60 SkImageInfo, | 62 SkImageInfo, |
61 int) { | 63 int) { |
62 return NULL; | 64 return NULL; |
63 } | 65 } |
64 | 66 |
65 } // namespace DM | 67 } // namespace DM |
66 | 68 |
67 #endif//SK_SUPPORT_GPU | 69 #endif//SK_SUPPORT_GPU |
68 | 70 |
69 #endif//DMGpuSupport_DEFINED | 71 #endif//DMGpuSupport_DEFINED |
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