| Index: src/gpu/gl/unix/SkNativeGLContext_unix.cpp
|
| diff --git a/src/gpu/gl/unix/SkNativeGLContext_unix.cpp b/src/gpu/gl/unix/SkNativeGLContext_unix.cpp
|
| index 4da1eb2f4f8602e427bbb7e9345322072a64750b..4910057c9734359f060a54b6b8256e5ed8cba28f 100644
|
| --- a/src/gpu/gl/unix/SkNativeGLContext_unix.cpp
|
| +++ b/src/gpu/gl/unix/SkNativeGLContext_unix.cpp
|
| @@ -9,7 +9,7 @@
|
|
|
| #include <GL/glu.h>
|
|
|
| -#define GLX_1_3 1
|
| +/* Note: Skia requires glx 1.3 or newer */
|
|
|
| SkNativeGLContext::AutoContextRestore::AutoContextRestore() {
|
| fOldGLXContext = glXGetCurrentContext();
|
| @@ -82,7 +82,16 @@ const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
|
| None
|
| };
|
|
|
| -#ifdef GLX_1_3
|
| + int glx_major, glx_minor;
|
| +
|
| + // FBConfigs were added in GLX version 1.3.
|
| + if (!glXQueryVersion(fDisplay, &glx_major, &glx_minor) ||
|
| + ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1)) {
|
| + SkDebugf("GLX version 1.3 or higher required.\n");
|
| + this->destroyGLContext();
|
| + return NULL;
|
| + }
|
| +
|
| //SkDebugf("Getting matching framebuffer configs.\n");
|
| int fbcount;
|
| GLXFBConfig *fbc = glXChooseFBConfig(fDisplay, DefaultScreen(fDisplay),
|
| @@ -124,36 +133,6 @@ const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
|
| // Get a visual
|
| XVisualInfo *vi = glXGetVisualFromFBConfig(fDisplay, bestFbc);
|
| //SkDebugf("Chosen visual ID = 0x%x\n", (unsigned int)vi->visualid);
|
| -#else
|
| - int numVisuals;
|
| - XVisualInfo visTemplate, *visReturn;
|
| -
|
| - visReturn = XGetVisualInfo(fDisplay, VisualNoMask, &visTemplate, &numVisuals);
|
| - if (NULL == visReturn)
|
| - {
|
| - SkDebugf("Failed to get visual information.\n");
|
| - this->destroyGLContext();
|
| - return NULL;
|
| - }
|
| -
|
| - int best = -1, best_num_samp = -1;
|
| -
|
| - for (int i = 0; i < numVisuals; ++i)
|
| - {
|
| - int samp_buf, samples;
|
| -
|
| - glXGetConfig(fDisplay, &visReturn[i], GLX_SAMPLE_BUFFERS, &samp_buf);
|
| - glXGetConfig(fDisplay, &visReturn[i], GLX_SAMPLES, &samples);
|
| -
|
| - if (best < 0 || (samp_buf && samples > best_num_samp))
|
| - best = i, best_num_samp = samples;
|
| - }
|
| -
|
| - XVisualInfo temp = visReturn[best];
|
| - XVisualInfo *vi = &temp;
|
| -
|
| - XFree(visReturn);
|
| -#endif
|
|
|
| fPixmap = XCreatePixmap(fDisplay, RootWindow(fDisplay, vi->screen), 10, 10, vi->depth);
|
|
|
| @@ -165,10 +144,8 @@ const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
|
|
|
| fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap);
|
|
|
| -#ifdef GLX_1_3
|
| // Done with the visual info data
|
| XFree(vi);
|
| -#endif
|
|
|
| // Create the context
|
|
|
| @@ -191,58 +168,71 @@ const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
|
|
|
| // Check for the GLX_ARB_create_context extension string and the function.
|
| // If either is not present, use GLX 1.3 context creation method.
|
| -
|
| if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_context"),
|
| reinterpret_cast<const GLubyte*>(glxExts))) {
|
| if (kGLES_GrGLStandard != forcedGpuAPI) {
|
| -#ifdef GLX_1_3
|
| fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0, True);
|
| -#else
|
| - fContext = glXCreateContext(fDisplay, vi, 0, True);
|
| -#endif
|
| }
|
| - }
|
| -#ifdef GLX_1_3
|
| - else {
|
| + } else {
|
| //SkDebugf("Creating context.\n");
|
| PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB =
|
| (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddressARB((GrGLubyte*)"glXCreateContextAttribsARB");
|
|
|
| - static const int context_attribs_gl[] = {
|
| - GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
|
| - GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
| - None
|
| - };
|
| - static const int context_attribs_gl_fallback[] = {
|
| - GLX_CONTEXT_MAJOR_VERSION_ARB, 1,
|
| - GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
| - None
|
| - };
|
| - static const int context_attribs_gles[] = {
|
| - GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
|
| - GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
| - GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
|
| - None
|
| - };
|
| -
|
| if (kGLES_GrGLStandard == forcedGpuAPI) {
|
| if (gluCheckExtension(
|
| reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2_profile"),
|
| reinterpret_cast<const GLubyte*>(glxExts))) {
|
| + static const int context_attribs_gles[] = {
|
| + GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
|
| + GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
| + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
|
| + None
|
| + };
|
| fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True,
|
| context_attribs_gles);
|
| }
|
| } else {
|
| - fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True, context_attribs_gl);
|
| + // Well, unfortunately GLX will not just give us the highest context so instead we have
|
| + // to do this nastiness
|
| + for (i = NUM_GL_VERSIONS - 2; i > 0 ; i--) {
|
| + /* don't bother below GL 3.0 */
|
| + if (gl_versions[i].major == 3 && gl_versions[i].minor == 0) {
|
| + break;
|
| + }
|
| + // On Nvidia GPUs, to use Nv Path rendering we need a compatibility profile for the
|
| + // time being.
|
| + // TODO when Nvidia implements NVPR on Core profiles, we should start requesting
|
| + // core here
|
| + static const int context_attribs_gl[] = {
|
| + GLX_CONTEXT_MAJOR_VERSION_ARB, gl_versions[i].major,
|
| + GLX_CONTEXT_MINOR_VERSION_ARB, gl_versions[i].minor,
|
| + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
|
| + None
|
| + };
|
| + fContext =
|
| + glXCreateContextAttribsARB(fDisplay, bestFbc, 0, True, context_attribs_gl);
|
| +
|
| + // Sync to ensure any errors generated are processed.
|
| + XSync(fDisplay, False);
|
| +
|
| + if (!ctxErrorOccurred && fContext) {
|
| + break;
|
| + }
|
| + // try again
|
| + ctxErrorOccurred = false;
|
| + }
|
|
|
| - // Sync to ensure any errors generated are processed.
|
| - XSync(fDisplay, False);
|
| + // Couldn't create GL 3.0 context.
|
| + // Fall back to old-style 2.x context.
|
| + // When a context version below 3.0 is requested,
|
| + // implementations will return the newest context version
|
| + // compatible with OpenGL versions less than version 3.0.
|
| if (ctxErrorOccurred || !fContext) {
|
| - // Couldn't create GL 3.0 context.
|
| - // Fall back to old-style 2.x context.
|
| - // When a context version below 3.0 is requested,
|
| - // implementations will return the newest context version
|
| - // compatible with OpenGL versions less than version 3.0.
|
| + static const int context_attribs_gl_fallback[] = {
|
| + GLX_CONTEXT_MAJOR_VERSION_ARB, 1,
|
| + GLX_CONTEXT_MINOR_VERSION_ARB, 0,
|
| + None
|
| + };
|
|
|
| ctxErrorOccurred = false;
|
|
|
| @@ -251,7 +241,6 @@ const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
|
| }
|
| }
|
| }
|
| -#endif
|
|
|
| // Sync to ensure any errors generated are processed.
|
| XSync(fDisplay, False);
|
|
|