| Index: src/gpu/GrTexture.cpp
|
| diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
|
| index 63069a452bd6bfd17cd50548b957864765b5c260..594444743614ad17331b1f9d9a754b8dbba511e0 100644
|
| --- a/src/gpu/GrTexture.cpp
|
| +++ b/src/gpu/GrTexture.cpp
|
| @@ -102,12 +102,27 @@ void GrTexture::writePixels(int left, int top, int width, int height,
|
| pixelOpsFlags);
|
| }
|
|
|
| +void GrTexture::abandonReleaseCommon() {
|
| + // In debug builds the resource cache tracks removed/exclusive textures and has an unref'ed ptr.
|
| + // After abandon() or release() the resource cache will be unreachable (getContext() == NULL).
|
| + // So we readd the texture to the cache here so that it is removed from the exclusive list and
|
| + // there is no longer an unref'ed ptr to the texture in the cache.
|
| + if (this->impl()->isSetFlag((GrTextureFlags)GrTextureImpl::kReturnToCache_FlagBit)) {
|
| + SkASSERT(!this->wasDestroyed());
|
| + this->ref(); // restores the ref the resource cache gave up when it marked this exclusive.
|
| + this->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit);
|
| + this->getContext()->addExistingTextureToCache(this);
|
| + }
|
| +}
|
| +
|
| void GrTexture::onRelease() {
|
| + this->abandonReleaseCommon();
|
| SkASSERT(!this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_FlagBit));
|
| INHERITED::onRelease();
|
| }
|
|
|
| void GrTexture::onAbandon() {
|
| + this->abandonReleaseCommon();
|
| if (NULL != fRenderTarget.get()) {
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| fRenderTarget->abandon();
|
| }
|
|
|