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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGpuGL.h" | 8 #include "GrGpuGL.h" |
9 | 9 |
10 #include "GrEffect.h" | 10 #include "GrEffect.h" |
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72 SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / c
acheHits : 0.f); | 72 SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / c
acheHits : 0.f); |
73 SkDebugf("---------------------\n"); | 73 SkDebugf("---------------------\n"); |
74 } | 74 } |
75 #endif | 75 #endif |
76 } | 76 } |
77 | 77 |
78 void GrGpuGL::ProgramCache::abandon() { | 78 void GrGpuGL::ProgramCache::abandon() { |
79 for (int i = 0; i < fCount; ++i) { | 79 for (int i = 0; i < fCount; ++i) { |
80 SkASSERT(NULL != fEntries[i]->fProgram.get()); | 80 SkASSERT(NULL != fEntries[i]->fProgram.get()); |
81 fEntries[i]->fProgram->abandon(); | 81 fEntries[i]->fProgram->abandon(); |
82 fEntries[i]->fProgram.reset(NULL); | 82 SkDELETE(fEntries[i]); |
83 } | 83 } |
84 fCount = 0; | 84 fCount = 0; |
85 } | 85 } |
86 | 86 |
87 int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const { | 87 int GrGpuGL::ProgramCache::search(const GrGLProgramDesc& desc) const { |
88 ProgDescLess less; | 88 ProgDescLess less; |
89 return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); | 89 return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); |
90 } | 90 } |
91 | 91 |
92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, | 92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, |
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368 GrGLAttribTypeToLayout(attribType).fType, | 368 GrGLAttribTypeToLayout(attribType).fType, |
369 GrGLAttribTypeToLayout(attribType).fNormalized, | 369 GrGLAttribTypeToLayout(attribType).fNormalized, |
370 stride, | 370 stride, |
371 reinterpret_cast<GrGLvoid*>( | 371 reinterpret_cast<GrGLvoid*>( |
372 vertexOffsetInBytes + vertexAttrib->fOffset)); | 372 vertexOffsetInBytes + vertexAttrib->fOffset)); |
373 } | 373 } |
374 } | 374 } |
375 attribState->disableUnusedArrays(this, usedAttribArraysMask); | 375 attribState->disableUnusedArrays(this, usedAttribArraysMask); |
376 } | 376 } |
377 } | 377 } |
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