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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #ifndef SkGLContextHelper_DEFINED | 8 #ifndef SkGLContextHelper_DEFINED |
| 9 #define SkGLContextHelper_DEFINED | 9 #define SkGLContextHelper_DEFINED |
| 10 | 10 |
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| 43 * targeted. If the current surface does not include a back buffer, this | 43 * targeted. If the current surface does not include a back buffer, this |
| 44 * call has no effect. | 44 * call has no effect. |
| 45 */ | 45 */ |
| 46 virtual void swapBuffers() const = 0; | 46 virtual void swapBuffers() const = 0; |
| 47 | 47 |
| 48 bool hasExtension(const char* extensionName) const { | 48 bool hasExtension(const char* extensionName) const { |
| 49 SkASSERT(NULL != fGL); | 49 SkASSERT(NULL != fGL); |
| 50 return fGL->hasExtension(extensionName); | 50 return fGL->hasExtension(extensionName); |
| 51 } | 51 } |
| 52 | 52 |
| 53 /** |
| 54 * This notifies the context that we are deliberately testing abandoning |
| 55 * the context. It is useful for debugging contexts that would otherwise |
| 56 * test that GPU resources are properly deleted. It also allows a debugging |
| 57 * context to test that further GL calls are not made by Skia GPU code. |
| 58 */ |
| 59 void testAbandon(); |
| 60 |
| 53 protected: | 61 protected: |
| 54 /** | 62 /** |
| 55 * Subclass implements this to make a GL context. The returned GrGLInterface | 63 * Subclass implements this to make a GL context. The returned GrGLInterface |
| 56 * should be populated with functions compatible with the context. The | 64 * should be populated with functions compatible with the context. The |
| 57 * format and size of backbuffers does not matter since an FBO will be | 65 * format and size of backbuffers does not matter since an FBO will be |
| 58 * created. | 66 * created. |
| 59 */ | 67 */ |
| 60 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) = 0; | 68 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) = 0; |
| 61 | 69 |
| 62 /** | 70 /** |
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| 78 * SK_GL(glCtx, GenTextures(1, &texID)); | 86 * SK_GL(glCtx, GenTextures(1, &texID)); |
| 79 */ | 87 */ |
| 80 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ | 88 #define SK_GL(ctx, X) (ctx).gl()->fFunctions.f ## X; \ |
| 81 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) | 89 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) |
| 82 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ | 90 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X; \ |
| 83 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) | 91 SkASSERT(0 == (ctx).gl()->fFunctions.fGetError()) |
| 84 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X | 92 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->fFunctions.f ## X |
| 85 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X | 93 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->fFunctions.f ## X |
| 86 | 94 |
| 87 #endif | 95 #endif |
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