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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrTextureDomainEffect_DEFINED | 8 #ifndef GrTextureDomainEffect_DEFINED |
| 9 #define GrTextureDomainEffect_DEFINED | 9 #define GrTextureDomainEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrSingleTextureEffect.h" | 11 #include "GrSingleTextureEffect.h" |
| 12 #include "gl/GrGLEffect.h" | 12 #include "gl/GrGLEffect.h" |
| 13 | 13 |
| 14 class GrGLShaderBuilder; | 14 class GrGLShaderBuilder; |
| 15 struct SkRect; | 15 struct SkRect; |
| 16 | 16 |
| 17 /** | 17 /** |
| 18 * Limits a texture's lookup coordinates to a domain. Samples outside the domain
are either clamped | 18 * Limits a texture's lookup coordinates to a domain. Samples outside the domain
are either clamped |
| 19 * the edge of the domain or result in a vec4 of zeros (decal mode). The domain
is clipped to | 19 * the edge of the domain or result in a vec4 of zeros (decal mode). The domain
is clipped to |
| 20 * normalized texture coords ([0,1]x[0,1] square). Bilinear filtering can cause
texels outside the | 20 * normalized texture coords ([0,1]x[0,1] square). Bilinear filtering can cause
texels outside the |
| 21 * domain to affect the read value unless the caller considers this when calcula
ting the domain. | 21 * domain to affect the read value unless the caller considers this when calcula
ting the domain. |
| 22 */ | 22 */ |
| 23 class GrTextureDomain { | 23 class GrTextureDomain { |
| 24 public: | 24 public: |
| 25 enum Mode { | 25 enum Mode { |
| 26 kIgnore_Mode, // Ignore the texture domain rectangle. | 26 // Ignore the texture domain rectangle. |
| 27 kClamp_Mode, // Clamp texture coords to the domain rectangle. | 27 kIgnore_Mode, |
| 28 kDecal_Mode, // Treat the area outside the domain rectangle as fully t
ransparent. | 28 // Clamp texture coords to the domain rectangle. |
| 29 kClamp_Mode, |
| 30 // Treat the area outside the domain rectangle as fully transparent. |
| 31 kDecal_Mode, |
| 32 // Wrap texture coordinates. NOTE: filtering may not work as expected b
ecause Bilerp will |
| 33 // read texels outside of the domain. We could perform additional textu
re reads and filter |
| 34 // in the shader, but are not currently doing this for performance reaso
ns |
| 35 kRepeat_Mode, |
| 29 | 36 |
| 30 kLastMode = kDecal_Mode | 37 kLastMode = kRepeat_Mode |
| 31 }; | 38 }; |
| 32 static const int kModeCount = kLastMode + 1; | 39 static const int kModeCount = kLastMode + 1; |
| 33 | 40 |
| 34 static const GrTextureDomain& IgnoredDomain() { | 41 static const GrTextureDomain& IgnoredDomain() { |
| 35 static const SkRect gDummyRect = {0, 0, 0, 0}; | 42 static const SkRect gDummyRect = {0, 0, 0, 0}; |
| 36 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode); | 43 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode); |
| 37 return gDomain; | 44 return gDomain; |
| 38 } | 45 } |
| 39 | 46 |
| 40 /** | 47 /** |
| (...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 166 GrCoordSet); | 173 GrCoordSet); |
| 167 | 174 |
| 168 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | 175 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
| 169 | 176 |
| 170 GR_DECLARE_EFFECT_TEST; | 177 GR_DECLARE_EFFECT_TEST; |
| 171 | 178 |
| 172 typedef GrSingleTextureEffect INHERITED; | 179 typedef GrSingleTextureEffect INHERITED; |
| 173 }; | 180 }; |
| 174 | 181 |
| 175 #endif | 182 #endif |
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