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Side by Side Diff: gm/texturedomaineffect.cpp

Issue 422123003: Adding repeat mode to texture domain (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This test only works with the GPU backend. 9 // This test only works with the GPU backend.
10 10
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28 TextureDomainEffect() { 28 TextureDomainEffect() {
29 this->setBGColor(0xFFFFFFFF); 29 this->setBGColor(0xFFFFFFFF);
30 } 30 }
31 31
32 protected: 32 protected:
33 virtual SkString onShortName() SK_OVERRIDE { 33 virtual SkString onShortName() SK_OVERRIDE {
34 return SkString("texture_domain_effect"); 34 return SkString("texture_domain_effect");
35 } 35 }
36 36
37 virtual SkISize onISize() SK_OVERRIDE { 37 virtual SkISize onISize() SK_OVERRIDE {
38 return SkISize::Make(400, 800); 38 const SkScalar canvasWidth = kDrawPad +
39 (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
40 kTestPad * GrTextureDomain::kModeCount;
41 return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
39 } 42 }
40 43
41 virtual uint32_t onGetFlags() const SK_OVERRIDE { 44 virtual uint32_t onGetFlags() const SK_OVERRIDE {
42 // This is a GPU-specific GM. 45 // This is a GPU-specific GM.
43 return kGPUOnly_Flag; 46 return kGPUOnly_Flag;
44 } 47 }
45 48
46 virtual void onOnceBeforeDraw() SK_OVERRIDE { 49 virtual void onOnceBeforeDraw() SK_OVERRIDE {
47 fBmp.allocN32Pixels(100, 100); 50 fBmp.allocN32Pixels(kTargetWidth, kTargetHeight);
48 SkCanvas canvas(fBmp); 51 SkCanvas canvas(fBmp);
49 canvas.clear(0x00000000); 52 canvas.clear(0x00000000);
50 SkPaint paint; 53 SkPaint paint;
51 54
52 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; 55 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
53 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1, 56 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1,
54 NULL, SK_ARRAY_COUNT(color s1)))->unref(); 57 NULL, SK_ARRAY_COUNT(color s1)))->unref();
55 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, 58 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f,
56 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint); 59 fBmp.width() + 10.f, fBmp.height() + 10 .f), paint);
57 60
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87 return; 90 return;
88 } 91 }
89 92
90 GrDrawState* drawState = tt.target()->drawState(); 93 GrDrawState* drawState = tt.target()->drawState();
91 94
92 GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fBmp, NULL ); 95 GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fBmp, NULL );
93 if (NULL == texture) { 96 if (NULL == texture) {
94 return; 97 return;
95 } 98 }
96 99
97 static const SkScalar kDrawPad = 10.f;
98 static const SkScalar kTestPad = 10.f;
99
100 SkTArray<SkMatrix> textureMatrices; 100 SkTArray<SkMatrix> textureMatrices;
101 textureMatrices.push_back().setIDiv(texture->width(), texture->height()) ; 101 textureMatrices.push_back().setIDiv(texture->width(), texture->height()) ;
102 textureMatrices.push_back() = textureMatrices[0]; 102 textureMatrices.push_back() = textureMatrices[0];
103 textureMatrices.back().postScale(1.5f, 0.85f); 103 textureMatrices.back().postScale(1.5f, 0.85f);
104 textureMatrices.push_back() = textureMatrices[0]; 104 textureMatrices.push_back() = textureMatrices[0];
105 textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture-> height() / 2.f); 105 textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture-> height() / 2.f);
106 106
107 const SkIRect texelDomains[] = { 107 const SkIRect texelDomains[] = {
108 SkIRect::MakeWH(fBmp.width(), fBmp.height()), 108 SkIRect::MakeWH(fBmp.width(), fBmp.height()),
109 SkIRect::MakeXYWH(fBmp.width() / 4, 109 SkIRect::MakeXYWH(fBmp.width() / 4,
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141 tt.target()->drawSimpleRect(renderRect); 141 tt.target()->drawSimpleRect(renderRect);
142 x += renderRect.width() + kTestPad; 142 x += renderRect.width() + kTestPad;
143 } 143 }
144 y += renderRect.height() + kTestPad; 144 y += renderRect.height() + kTestPad;
145 } 145 }
146 } 146 }
147 GrUnlockAndUnrefCachedBitmapTexture(texture); 147 GrUnlockAndUnrefCachedBitmapTexture(texture);
148 } 148 }
149 149
150 private: 150 private:
151 static const SkScalar kDrawPad;
152 static const SkScalar kTestPad;
153 static const int kTargetWidth = 100;
154 static const int kTargetHeight = 100;
151 SkBitmap fBmp; 155 SkBitmap fBmp;
152 156
153 typedef GM INHERITED; 157 typedef GM INHERITED;
154 }; 158 };
155 159
160 // Windows builds did not like SkScalar initialization in class :(
161 const SkScalar TextureDomainEffect::kDrawPad = 10.f;
162 const SkScalar TextureDomainEffect::kTestPad = 10.f;
163
156 DEF_GM( return SkNEW(TextureDomainEffect); ) 164 DEF_GM( return SkNEW(TextureDomainEffect); )
157 } 165 }
158 166
159 #endif 167 #endif
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