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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdlib.h> | 5 #include <stdlib.h> |
6 | 6 |
7 #include "src/v8.h" | 7 #include "src/v8.h" |
8 | 8 |
9 #include "src/ast.h" | 9 #include "src/ast.h" |
10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
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1887 new CallInterfaceDescriptor[NUMBER_OF_CALL_DESCRIPTORS]; | 1887 new CallInterfaceDescriptor[NUMBER_OF_CALL_DESCRIPTORS]; |
1888 cpu_profiler_ = new CpuProfiler(this); | 1888 cpu_profiler_ = new CpuProfiler(this); |
1889 heap_profiler_ = new HeapProfiler(heap()); | 1889 heap_profiler_ = new HeapProfiler(heap()); |
1890 | 1890 |
1891 // Enable logging before setting up the heap | 1891 // Enable logging before setting up the heap |
1892 logger_->SetUp(this); | 1892 logger_->SetUp(this); |
1893 | 1893 |
1894 // Initialize other runtime facilities | 1894 // Initialize other runtime facilities |
1895 #if defined(USE_SIMULATOR) | 1895 #if defined(USE_SIMULATOR) |
1896 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || \ | 1896 #if V8_TARGET_ARCH_ARM || V8_TARGET_ARCH_ARM64 || \ |
1897 V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 | 1897 V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64 || \ |
| 1898 V8_TARGET_ARCH_PPC |
1898 Simulator::Initialize(this); | 1899 Simulator::Initialize(this); |
1899 #endif | 1900 #endif |
1900 #endif | 1901 #endif |
1901 | 1902 |
1902 code_aging_helper_ = new CodeAgingHelper(); | 1903 code_aging_helper_ = new CodeAgingHelper(); |
1903 | 1904 |
1904 { // NOLINT | 1905 { // NOLINT |
1905 // Ensure that the thread has a valid stack guard. The v8::Locker object | 1906 // Ensure that the thread has a valid stack guard. The v8::Locker object |
1906 // will ensure this too, but we don't have to use lockers if we are only | 1907 // will ensure this too, but we don't have to use lockers if we are only |
1907 // using one thread. | 1908 // using one thread. |
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2415 if (prev_ && prev_->Intercept(flag)) return true; | 2416 if (prev_ && prev_->Intercept(flag)) return true; |
2416 // Then check whether this scope intercepts. | 2417 // Then check whether this scope intercepts. |
2417 if ((flag & intercept_mask_)) { | 2418 if ((flag & intercept_mask_)) { |
2418 intercepted_flags_ |= flag; | 2419 intercepted_flags_ |= flag; |
2419 return true; | 2420 return true; |
2420 } | 2421 } |
2421 return false; | 2422 return false; |
2422 } | 2423 } |
2423 | 2424 |
2424 } } // namespace v8::internal | 2425 } } // namespace v8::internal |
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