| Index: src/gpu/GrSWMaskHelper.h
|
| diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h
|
| index 340b1a3829708dc834bff4193f820837475284c0..ad1d432ea6237183677795f2c986dc737fbde150 100644
|
| --- a/src/gpu/GrSWMaskHelper.h
|
| +++ b/src/gpu/GrSWMaskHelper.h
|
| @@ -15,6 +15,7 @@
|
| #include "SkMatrix.h"
|
| #include "SkRasterClip.h"
|
| #include "SkRegion.h"
|
| +#include "SkTextureCompressor.h"
|
| #include "SkTypes.h"
|
|
|
| class GrAutoScratchTexture;
|
| @@ -101,6 +102,10 @@ private:
|
| SkDraw fDraw;
|
| SkRasterClip fRasterClip;
|
|
|
| +#if GR_COMPRESS_ALPHA_MASK
|
| + SkTextureCompressor::Format fCompressedFormat;
|
| +#endif
|
| +
|
| // Actually sends the texture data to the GPU. This is called from
|
| // toTexture with the data filled in depending on the texture config.
|
| void sendTextureData(GrTexture *texture, const GrTextureDesc& desc,
|
|
|