Index: src/gpu/GrSWMaskHelper.h |
diff --git a/src/gpu/GrSWMaskHelper.h b/src/gpu/GrSWMaskHelper.h |
index 340b1a3829708dc834bff4193f820837475284c0..ad1d432ea6237183677795f2c986dc737fbde150 100644 |
--- a/src/gpu/GrSWMaskHelper.h |
+++ b/src/gpu/GrSWMaskHelper.h |
@@ -15,6 +15,7 @@ |
#include "SkMatrix.h" |
#include "SkRasterClip.h" |
#include "SkRegion.h" |
+#include "SkTextureCompressor.h" |
#include "SkTypes.h" |
class GrAutoScratchTexture; |
@@ -101,6 +102,10 @@ private: |
SkDraw fDraw; |
SkRasterClip fRasterClip; |
+#if GR_COMPRESS_ALPHA_MASK |
+ SkTextureCompressor::Format fCompressedFormat; |
+#endif |
+ |
// Actually sends the texture data to the GPU. This is called from |
// toTexture with the data filled in depending on the texture config. |
void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, |