Chromium Code Reviews| Index: src/utils/SkTextureCompressor.h |
| diff --git a/src/utils/SkTextureCompressor.h b/src/utils/SkTextureCompressor.h |
| index 5238ba221be035c78d118b78346dee5fc788f0d6..81aa6e29948afc418c6053abeb01352597dab8cb 100644 |
| --- a/src/utils/SkTextureCompressor.h |
| +++ b/src/utils/SkTextureCompressor.h |
| @@ -55,6 +55,12 @@ namespace SkTextureCompressor { |
| // RGB source data into an R11 EAC texture, you're gonna have a bad time. |
| SkBlitter* CreateBlitterForFormat(int width, int height, void* compressedBuffer, |
| Format format); |
| + |
| + // Returns the desired dimensions of the block size for the given format. These dimensions |
| + // don't necessarily correspond to the hardware-specified dimensions, since there may |
| + // be specialized algorithms that operate on multiple blocks at once. These dimensions |
|
robertphillips
2014/07/29 16:16:04
operable ?
krajcevski
2014/07/29 17:49:51
Done.
|
| + // reflect that optimization and return the appropriate operatable dimensions. |
| + void GetBlockDimensions(Format format, int* dimX, int* dimY); |
| } |
| #endif |