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Side by Side Diff: src/gpu/GrSWMaskHelper.cpp

Issue 422023006: Add query for block dimensions of a given format (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Turn off compression Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSWMaskHelper.h" 8 #include "GrSWMaskHelper.h"
9 9
10 #include "GrDrawState.h" 10 #include "GrDrawState.h"
11 #include "GrDrawTargetCaps.h" 11 #include "GrDrawTargetCaps.h"
12 #include "GrGpu.h" 12 #include "GrGpu.h"
13 13
14 #include "SkData.h" 14 #include "SkData.h"
15 #include "SkStrokeRec.h" 15 #include "SkStrokeRec.h"
16 #include "SkTextureCompressor.h"
17 16
18 // TODO: try to remove this #include 17 // TODO: try to remove this #include
19 #include "GrContext.h" 18 #include "GrContext.h"
20 19
21 namespace { 20 namespace {
22 21
23 /* 22 /*
24 * Convert a boolean operation into a transfer mode code 23 * Convert a boolean operation into a transfer mode code
25 */ 24 */
26 SkXfermode::Mode op_to_mode(SkRegion::Op op) { 25 SkXfermode::Mode op_to_mode(SkRegion::Op op) {
27 26
28 static const SkXfermode::Mode modeMap[] = { 27 static const SkXfermode::Mode modeMap[] = {
29 SkXfermode::kDstOut_Mode, // kDifference_Op 28 SkXfermode::kDstOut_Mode, // kDifference_Op
30 SkXfermode::kModulate_Mode, // kIntersect_Op 29 SkXfermode::kModulate_Mode, // kIntersect_Op
31 SkXfermode::kSrcOver_Mode, // kUnion_Op 30 SkXfermode::kSrcOver_Mode, // kUnion_Op
32 SkXfermode::kXor_Mode, // kXOR_Op 31 SkXfermode::kXor_Mode, // kXOR_Op
33 SkXfermode::kClear_Mode, // kReverseDifference_Op 32 SkXfermode::kClear_Mode, // kReverseDifference_Op
34 SkXfermode::kSrc_Mode, // kReplace_Op 33 SkXfermode::kSrc_Mode, // kReplace_Op
35 }; 34 };
36 35
37 return modeMap[op]; 36 return modeMap[op];
38 } 37 }
39 38
robertphillips 2014/07/29 16:16:03 static ?
krajcevski 2014/07/29 17:49:50 Done.
39 GrPixelConfig fmt_to_config(SkTextureCompressor::Format fmt) {
40 static const GrPixelConfig configMap[] = {
41 kLATC_GrPixelConfig, // kLATC_Format,
42 kR11_EAC_GrPixelConfig, // kR11_EAC_Format,
43 kASTC_12x12_GrPixelConfig // kASTC_12x12_Format,
44 };
45
robertphillips 2014/07/29 16:16:03 Seems like there should be some static asserts her
krajcevski 2014/07/29 17:49:51 Done.
46 return configMap[fmt];
47 }
48
40 } 49 }
41 50
42 /** 51 /**
43 * Draw a single rect element of the clip stack into the accumulation bitmap 52 * Draw a single rect element of the clip stack into the accumulation bitmap
44 */ 53 */
45 void GrSWMaskHelper::draw(const SkRect& rect, SkRegion::Op op, 54 void GrSWMaskHelper::draw(const SkRect& rect, SkRegion::Op op,
46 bool antiAlias, uint8_t alpha) { 55 bool antiAlias, uint8_t alpha) {
47 SkPaint paint; 56 SkPaint paint;
48 57
49 SkXfermode* mode = SkXfermode::Create(op_to_mode(op)); 58 SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 fMatrix = *matrix; 104 fMatrix = *matrix;
96 } else { 105 } else {
97 fMatrix.setIdentity(); 106 fMatrix.setIdentity();
98 } 107 }
99 108
100 // Now translate so the bound's UL corner is at the origin 109 // Now translate so the bound's UL corner is at the origin
101 fMatrix.postTranslate(-resultBounds.fLeft * SK_Scalar1, 110 fMatrix.postTranslate(-resultBounds.fLeft * SK_Scalar1,
102 -resultBounds.fTop * SK_Scalar1); 111 -resultBounds.fTop * SK_Scalar1);
103 SkIRect bounds = SkIRect::MakeWH(resultBounds.width(), 112 SkIRect bounds = SkIRect::MakeWH(resultBounds.width(),
104 resultBounds.height()); 113 resultBounds.height());
114
105 #if GR_COMPRESS_ALPHA_MASK 115 #if GR_COMPRESS_ALPHA_MASK
116 fCompressedFormat = SkTextureCompressor::kR11_EAC_Format;
117
106 // Make sure that the width is a multiple of 16 so that we can use 118 // Make sure that the width is a multiple of 16 so that we can use
107 // specialized SIMD instructions that compress 4 blocks at a time. 119 // specialized SIMD instructions that compress 4 blocks at a time.
108 const int cmpWidth = (bounds.fRight + 15) & ~15; 120 int dimX, dimY;
109 const int cmpHeight = (bounds.fBottom + 3) & ~3; 121 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY);
122 const int cmpWidth = dimX * ((bounds.fRight + (dimX - 1)) / dimX);
123 const int cmpHeight = dimY * ((bounds.fRight + (dimY - 1)) / dimY);
110 #else 124 #else
111 const int cmpWidth = bounds.fRight; 125 const int cmpWidth = bounds.fRight;
112 const int cmpHeight = bounds.fBottom; 126 const int cmpHeight = bounds.fBottom;
113 #endif 127 #endif
114 128
115 if (!fBM.allocPixels(SkImageInfo::MakeA8(cmpWidth, cmpHeight))) { 129 if (!fBM.allocPixels(SkImageInfo::MakeA8(cmpWidth, cmpHeight))) {
116 return false; 130 return false;
117 } 131 }
118 132
119 sk_bzero(fBM.getPixels(), fBM.getSafeSize()); 133 sk_bzero(fBM.getPixels(), fBM.getSafeSize());
120 134
121 sk_bzero(&fDraw, sizeof(fDraw)); 135 sk_bzero(&fDraw, sizeof(fDraw));
122 fRasterClip.setRect(bounds); 136 fRasterClip.setRect(bounds);
123 fDraw.fRC = &fRasterClip; 137 fDraw.fRC = &fRasterClip;
124 fDraw.fClip = &fRasterClip.bwRgn(); 138 fDraw.fClip = &fRasterClip.bwRgn();
125 fDraw.fMatrix = &fMatrix; 139 fDraw.fMatrix = &fMatrix;
126 fDraw.fBitmap = &fBM; 140 fDraw.fBitmap = &fBM;
127 return true; 141 return true;
128 } 142 }
129 143
130 /** 144 /**
131 * Get a texture (from the texture cache) of the correct size & format. 145 * Get a texture (from the texture cache) of the correct size & format.
132 * Return true on success; false on failure. 146 * Return true on success; false on failure.
133 */ 147 */
134 bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) { 148 bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) {
135 GrTextureDesc desc; 149 GrTextureDesc desc;
136 desc.fWidth = fBM.width(); 150 desc.fWidth = fBM.width();
137 desc.fHeight = fBM.height(); 151 desc.fHeight = fBM.height();
138 desc.fConfig = kAlpha_8_GrPixelConfig;
139 152
140 #if GR_COMPRESS_ALPHA_MASK 153 #if GR_COMPRESS_ALPHA_MASK
141 static const int kCompressedBlockSize = 4;
142 static const GrPixelConfig kCompressedConfig = kR11_EAC_GrPixelConfig;
143 154
robertphillips 2014/07/29 16:16:03 #ifdef SK_DEBUG
krajcevski 2014/07/29 17:49:51 Done.
144 if (desc.fWidth % kCompressedBlockSize == 0 && 155 #ifndef NDEBUG
145 desc.fHeight % kCompressedBlockSize == 0) { 156 int dimX, dimY;
146 desc.fConfig = kCompressedConfig; 157 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY);
147 } 158 SkASSERT((desc.fWidth % dimX) == 0);
159 SkASSERT((desc.fHeight % dimY) == 0);
160 #endif
161
162 desc.fConfig = fmt_to_config(fCompressedFormat);
148 163
149 // If this config isn't supported then we should fall back to A8 164 // If this config isn't supported then we should fall back to A8
150 if (!(fContext->getGpu()->caps()->isConfigTexturable(desc.fConfig))) { 165 if (!(fContext->getGpu()->caps()->isConfigTexturable(desc.fConfig))) {
151 desc.fConfig = kAlpha_8_GrPixelConfig; 166 desc.fConfig = kAlpha_8_GrPixelConfig;
152 } 167 }
168 #else
169 desc.fConfig = kAlpha_8_GrPixelConfig;
153 #endif 170 #endif
154 171
155 texture->set(fContext, desc); 172 texture->set(fContext, desc);
156 return NULL != texture->texture(); 173 return NULL != texture->texture();
157 } 174 }
158 175
159 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrTextureDesc& de sc, 176 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrTextureDesc& de sc,
160 const void *data, int rowbytes) { 177 const void *data, int rowbytes) {
161 // If we aren't reusing scratch textures we don't need to flush before 178 // If we aren't reusing scratch textures we don't need to flush before
162 // writing since no one else will be using 'texture' 179 // writing since no one else will be using 'texture'
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
272 maskMatrix.preConcat(drawState->getViewMatrix()); 289 maskMatrix.preConcat(drawState->getViewMatrix());
273 290
274 drawState->addCoverageEffect( 291 drawState->addCoverageEffect(
275 GrSimpleTextureEffect::Create(texture, 292 GrSimpleTextureEffect::Create(texture,
276 maskMatrix, 293 maskMatrix,
277 GrTextureParams::kNone_Fi lterMode, 294 GrTextureParams::kNone_Fi lterMode,
278 kPosition_GrCoordSet))->u nref(); 295 kPosition_GrCoordSet))->u nref();
279 296
280 target->drawSimpleRect(dstRect); 297 target->drawSimpleRect(dstRect);
281 } 298 }
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