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Side by Side Diff: ui/base/android/system_ui_resource_manager.h

Issue 422013003: [Android] Use UIResource for overscroll glow (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_BASE_ANDROID_SYSTEM_UI_RESOURCE_MANAGER_H_
6 #define UI_BASE_ANDROID_SYSTEM_UI_RESOURCE_MANAGER_H_
7
8 #include "cc/resources/ui_resource_client.h"
9 #include "ui/base/ui_base_export.h"
10
11 namespace ui {
12
13 // Interface for loading and accessing shared system UI resources.
14 class UI_BASE_EXPORT SystemUIResourceManager {
15 public:
16 enum ResourceType { OVERSCROLL_EDGE, OVERSCROLL_GLOW };
17
18 virtual ~SystemUIResourceManager() {}
19
20 // Trigger loading of the bitmap for the given |resource|, if necessary.
21 // Note that this operation may be asynchronous, and subsequent queries to
22 // |GetUIResourceId()| will yield a valid result only after loading finishes.
23 // This method is particularly useful for idly loading a resource before an
24 // explicit cc::UIResourceId is required.
25 virtual void EnsureResource(ResourceType resource) = 0;
powei 2014/07/31 17:24:28 So it looks like overscroll is not using this righ
jdduke (slow) 2014/07/31 17:40:56 Yeah, it's unused, and I thought of just ripping i
26
27 // Return the resource id associated with |resource|. If loading hasn't yet
28 // begun for the given |resource|, it will be triggered immediately. If
29 // loading is asynchronous, 0 will be returned until loading has finished, and
30 // the caller is responsible for re-querying until a valid id is returned.
31 virtual cc::UIResourceId GetUIResourceId(ResourceType resource) = 0;
32 };
33
34 } // namespace ui
35
36 #endif // UI_BASE_ANDROID_SYSTEM_UI_RESOURCE_MANAGER_H_
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