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Issue 421313004: Enable ES6 Symbols by default (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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52 } else if (scripts[i].type == Debug.ScriptType.Extension) { 52 } else if (scripts[i].type == Debug.ScriptType.Extension) {
53 extension_count++; 53 extension_count++;
54 } else if (scripts[i].type == Debug.ScriptType.Normal) { 54 } else if (scripts[i].type == Debug.ScriptType.Normal) {
55 normal_count++; 55 normal_count++;
56 } else { 56 } else {
57 assertUnreachable('Unexpected type ' + scripts[i].type); 57 assertUnreachable('Unexpected type ' + scripts[i].type);
58 } 58 }
59 } 59 }
60 60
61 // This has to be updated if the number of native scripts change. 61 // This has to be updated if the number of native scripts change.
62 assertTrue(named_native_count == 19 || named_native_count == 20); 62 assertEquals(21, named_native_count);
63 // Only the 'gc' extension is loaded. 63 // Only the 'gc' extension is loaded.
64 assertEquals(1, extension_count); 64 assertEquals(1, extension_count);
65 // This script and mjsunit.js has been loaded. If using d8, d8 loads 65 // This script and mjsunit.js has been loaded. If using d8, d8 loads
66 // a normal script during startup too. 66 // a normal script during startup too.
67 assertTrue(normal_count == 2 || normal_count == 3); 67 assertTrue(normal_count == 2 || normal_count == 3);
68 68
69 // Test a builtins script. 69 // Test a builtins script.
70 var math_script = Debug.findScript('native math.js'); 70 var math_script = Debug.findScript('native math.js');
71 assertEquals('native math.js', math_script.name); 71 assertEquals('native math.js', math_script.name);
72 assertEquals(Debug.ScriptType.Native, math_script.type); 72 assertEquals(Debug.ScriptType.Native, math_script.type);
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89 } 89 }
90 90
91 // Test a normal script. 91 // Test a normal script.
92 var mjsunit_js_script = Debug.findScript(/mjsunit.js/); 92 var mjsunit_js_script = Debug.findScript(/mjsunit.js/);
93 assertTrue(/mjsunit.js/.test(mjsunit_js_script.name)); 93 assertTrue(/mjsunit.js/.test(mjsunit_js_script.name));
94 assertEquals(Debug.ScriptType.Normal, mjsunit_js_script.type); 94 assertEquals(Debug.ScriptType.Normal, mjsunit_js_script.type);
95 95
96 // Check a nonexistent script. 96 // Check a nonexistent script.
97 var dummy_script = Debug.findScript('dummy.js'); 97 var dummy_script = Debug.findScript('dummy.js');
98 assertTrue(typeof dummy_script == 'undefined'); 98 assertTrue(typeof dummy_script == 'undefined');
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