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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
| 11 #include "GrBinHashKey.h" | |
| 12 #include "GrDrawState.h" | 11 #include "GrDrawState.h" |
| 13 #include "GrGLContext.h" | 12 #include "GrGLContext.h" |
| 14 #include "GrGLIRect.h" | 13 #include "GrGLIRect.h" |
| 15 #include "GrGLIndexBuffer.h" | 14 #include "GrGLIndexBuffer.h" |
| 16 #include "GrGLProgram.h" | 15 #include "GrGLProgram.h" |
| 17 #include "GrGLStencilBuffer.h" | 16 #include "GrGLStencilBuffer.h" |
| 18 #include "GrGLTexture.h" | 17 #include "GrGLTexture.h" |
| 19 #include "GrGLVertexArray.h" | 18 #include "GrGLVertexArray.h" |
| 20 #include "GrGLVertexBuffer.h" | 19 #include "GrGLVertexBuffer.h" |
| 21 #include "GrGpu.h" | 20 #include "GrGpu.h" |
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| 478 // we record what stencil format worked last time to hopefully exit early | 477 // we record what stencil format worked last time to hopefully exit early |
| 479 // from our loop that tries stencil formats and calls check fb status. | 478 // from our loop that tries stencil formats and calls check fb status. |
| 480 int fLastSuccessfulStencilFmtIdx; | 479 int fLastSuccessfulStencilFmtIdx; |
| 481 | 480 |
| 482 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; | 481 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
| 483 | 482 |
| 484 typedef GrGpu INHERITED; | 483 typedef GrGpu INHERITED; |
| 485 }; | 484 }; |
| 486 | 485 |
| 487 #endif | 486 #endif |
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