| Index: src/include/ref_counted.h
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| diff --git a/src/include/ref_counted.h b/src/include/ref_counted.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..07a662d54684933966234fd3d71c0dd55017c92f
|
| --- /dev/null
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| +++ b/src/include/ref_counted.h
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| @@ -0,0 +1,217 @@
|
| +// Copyright (c) 2010 The Native Client Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef NATIVE_CLIENT_SRC_INCLUDE_REF_COUNTED_H_
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| +#define NATIVE_CLIENT_SRC_INCLUDE_REF_COUNTED_H_
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| +
|
| +namespace nacl {
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| +
|
| +namespace subtle {
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| +
|
| +class RefCountedBase {
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| + public:
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| + static bool ImplementsThreadSafeReferenceCounting() { return false; }
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| +
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| + bool HasOneRef() const { return ref_count_ == 1; }
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| +
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| + protected:
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| + RefCountedBase() : ref_count_(0) { }
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| + ~RefCountedBase() { }
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| +
|
| + void AddRef() const { ++ref_count_; }
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| +
|
| + // Returns true if the object should self-delete.
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| + bool Release() const { return --ref_count_ == 0; }
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| +
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| + private:
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| + mutable int ref_count_;
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| +
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| + RefCountedBase(const RefCountedBase&);
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| + void operator=(const RefCountedBase&);
|
| +};
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| +
|
| +} // namespace subtle
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| +
|
| +//
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| +// A base class for reference counted classes. Otherwise, known as a cheap
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| +// knock-off of WebKit's RefCounted<T> class. To use this guy just extend your
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| +// class from it like so:
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| +//
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| +// class MyFoo : public nacl::RefCounted<MyFoo> {
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| +// ...
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| +// private:
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| +// friend class nacl::RefCounted<MyFoo>;
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| +// ~MyFoo();
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| +// };
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| +//
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| +// You should always make your destructor private, to avoid any code deleting
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| +// the object accidently while there are references to it.
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| +template <class T>
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| +class RefCounted : public subtle::RefCountedBase {
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| + public:
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| + RefCounted() { }
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| + ~RefCounted() { }
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| +
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| + void AddRef() const {
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| + subtle::RefCountedBase::AddRef();
|
| + }
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| +
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| + void Release() const {
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| + if (subtle::RefCountedBase::Release()) {
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| + delete static_cast<const T*>(this);
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| + }
|
| + }
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| +
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| + private:
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| + RefCounted(const RefCounted<T>&);
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| + void operator=(const RefCounted<T>&);
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| +};
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| +
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| +//
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| +// A wrapper for some piece of data so we can place other things in
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| +// scoped_refptrs<>.
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| +//
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| +template<typename T>
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| +class RefCountedData : public nacl::RefCounted< nacl::RefCountedData<T> > {
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| + public:
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| + RefCountedData() : data() {}
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| + RefCountedData(const T& in_value) : data(in_value) {}
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| +
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| + T data;
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| +};
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| +
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| +} // namespace nacl
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| +
|
| +//
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| +// A smart pointer class for reference counted objects. Use this class instead
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| +// of calling AddRef and Release manually on a reference counted object to
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| +// avoid common memory leaks caused by forgetting to Release an object
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| +// reference. Sample usage:
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| +//
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| +// class MyFoo : public RefCounted<MyFoo> {
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| +// ...
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| +// };
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| +//
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| +// void some_function() {
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| +// scoped_refptr<MyFoo> foo = new MyFoo();
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| +// foo->Method(param);
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| +// // |foo| is released when this function returns
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| +// }
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| +//
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| +// void some_other_function() {
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| +// scoped_refptr<MyFoo> foo = new MyFoo();
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| +// ...
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| +// foo = NULL; // explicitly releases |foo|
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| +// ...
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| +// if (foo)
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| +// foo->Method(param);
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| +// }
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| +//
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| +// The above examples show how scoped_refptr<T> acts like a pointer to T.
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| +// Given two scoped_refptr<T> classes, it is also possible to exchange
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| +// references between the two objects, like so:
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| +//
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| +// {
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| +// scoped_refptr<MyFoo> a = new MyFoo();
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| +// scoped_refptr<MyFoo> b;
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| +//
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| +// b.swap(a);
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| +// // now, |b| references the MyFoo object, and |a| references NULL.
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| +// }
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| +//
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| +// To make both |a| and |b| in the above example reference the same MyFoo
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| +// object, simply use the assignment operator:
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| +//
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| +// {
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| +// scoped_refptr<MyFoo> a = new MyFoo();
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| +// scoped_refptr<MyFoo> b;
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| +//
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| +// b = a;
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| +// // now, |a| and |b| each own a reference to the same MyFoo object.
|
| +// }
|
| +//
|
| +template <class T>
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| +class scoped_refptr {
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| + public:
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| + scoped_refptr() : ptr_((T*)0) {
|
| + }
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| +
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| + scoped_refptr(T* p) : ptr_(p) {
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| + if (ptr_)
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| + ptr_->AddRef();
|
| + }
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| +
|
| + scoped_refptr(const scoped_refptr<T>& r) : ptr_(r.ptr_) {
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| + if (ptr_)
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| + ptr_->AddRef();
|
| + }
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| +
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| + template <typename U>
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| + scoped_refptr(const scoped_refptr<U>& r) : ptr_(r.get()) {
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| + if (ptr_)
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| + ptr_->AddRef();
|
| + }
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| +
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| + ~scoped_refptr() {
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| + if (ptr_)
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| + ptr_->Release();
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| + }
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| +
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| + T* get() const { return ptr_; }
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| + operator T*() const { return ptr_; }
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| + T* operator->() const { return ptr_; }
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| +
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| + // Release a pointer.
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| + // The return value is the current pointer held by this object.
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| + // If this object holds a NULL pointer, the return value is NULL.
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| + // After this operation, this object will hold a NULL pointer,
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| + // and will not own the object any more.
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| + T* release() {
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| + T* retVal = ptr_;
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| + ptr_ = (void*)0;
|
| + return retVal;
|
| + }
|
| +
|
| + scoped_refptr<T>& operator=(T* p) {
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| + // AddRef first so that self assignment should work
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| + if (p)
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| + p->AddRef();
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| + if (ptr_ )
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| + ptr_ ->Release();
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| + ptr_ = p;
|
| + return *this;
|
| + }
|
| +
|
| + scoped_refptr<T>& operator=(const scoped_refptr<T>& r) {
|
| + return *this = r.ptr_;
|
| + }
|
| +
|
| + template <typename U>
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| + scoped_refptr<T>& operator=(const scoped_refptr<U>& r) {
|
| + return *this = r.get();
|
| + }
|
| +
|
| + void swap(T** pp) {
|
| + T* p = ptr_;
|
| + ptr_ = *pp;
|
| + *pp = p;
|
| + }
|
| +
|
| + void swap(scoped_refptr<T>& r) {
|
| + swap(&r.ptr_);
|
| + }
|
| +
|
| + protected:
|
| + T* ptr_;
|
| +};
|
| +
|
| +// Handy utility for creating a scoped_refptr<T> out of a T* explicitly without
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| +// having to retype all the template arguments
|
| +template <typename T>
|
| +scoped_refptr<T> make_scoped_refptr(T* t) {
|
| + return scoped_refptr<T>(t);
|
| +}
|
| +
|
| +#endif // NATIVE_CLIENT_SRC_INCLUDE_REF_COUNTED_H_
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| +
|
|
|