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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ | 5 #ifndef ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ |
6 #define ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ | 6 #define ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ |
7 | 7 |
8 #include "athena/wm/bezel_controller.h" | 8 #include "athena/wm/bezel_controller.h" |
9 #include "athena/wm/public/window_manager_observer.h" | |
10 #include "athena/wm/window_overview_mode.h" | |
9 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/memory/weak_ptr.h" | |
13 #include "ui/compositor/layer_animation_observer.h" | |
14 | |
15 namespace gfx { | |
16 class Transform; | |
17 } | |
18 | |
19 namespace ui { | |
20 class LayerAnimationSequence; | |
Jun Mukai
2014/07/25 20:21:29
Remove unused declaration
mfomitchev
2014/07/25 23:27:38
Done.
| |
21 } | |
10 | 22 |
11 namespace athena { | 23 namespace athena { |
24 class WindowManager; | |
25 class WindowOverviewModeDelegate; | |
26 class WindowStackProvider; | |
12 | 27 |
13 // Responsible for entering split view mode, exiting from split view mode, and | 28 // Responsible for entering split view mode, exiting from split view mode, and |
14 // laying out the windows in split view mode. | 29 // laying out the windows in split view mode. |
15 class SplitViewController : public BezelController::ScrollDelegate { | 30 class SplitViewController : public BezelController::ScrollDelegate, |
31 public WindowManagerObserver { | |
16 public: | 32 public: |
17 SplitViewController(); | |
18 virtual ~SplitViewController(); | 33 virtual ~SplitViewController(); |
34 SplitViewController(aura::Window* container, | |
35 WindowStackProvider* window_stack_provider, | |
36 WindowManager* window_manager); | |
37 | |
38 | |
39 bool IsSplitViewModeActive(); | |
19 | 40 |
20 private: | 41 private: |
42 enum State {INACTIVE, SCROLLING, ACTIVE}; | |
43 | |
44 void Layout(bool animate); | |
45 | |
46 void SetWindowTransform( | |
47 aura::Window* window, const gfx::Transform& transform, bool animate); | |
48 | |
49 void AnimationCompleted(); | |
50 | |
51 void UpdateSeparatorPositionFromScrollDelta(float delta); | |
52 | |
53 aura::Window* GetCurrentWindow(); | |
54 | |
21 // BezelController::ScrollDelegate overrides. | 55 // BezelController::ScrollDelegate overrides. |
22 virtual void ScrollBegin(BezelController::Bezel bezel, float delta) OVERRIDE; | 56 virtual void ScrollBegin(BezelController::Bezel bezel, float delta) OVERRIDE; |
23 virtual void ScrollEnd() OVERRIDE; | 57 virtual void ScrollEnd() OVERRIDE; |
24 virtual void ScrollUpdate(float delta) OVERRIDE; | 58 virtual void ScrollUpdate(float delta) OVERRIDE; |
25 virtual bool CanScroll() OVERRIDE; | 59 virtual bool CanScroll() OVERRIDE; |
26 | 60 |
61 // WindowManagerObserver overrides | |
62 virtual void OnOverviewModeEnter() OVERRIDE; | |
63 virtual void OnOverviewModeExit() OVERRIDE {} | |
Jun Mukai
2014/07/25 20:21:29
Please move the implementation to .cc file even it
mfomitchev
2014/07/25 23:27:38
Done.
| |
64 | |
65 base::WeakPtrFactory<SplitViewController> weak_factory_; | |
66 | |
67 State state_; | |
68 | |
69 aura::Window* container_; | |
70 WindowManager* window_manager_; | |
71 WindowStackProvider* window_stack_provider_; | |
72 | |
73 aura::Window* current_window_; | |
74 aura::Window* left_window_; | |
75 aura::Window* right_window_; | |
76 int separator_position_; | |
77 | |
78 //scoped_ptr<CurrentWindowTracker> current_window_tracker_; | |
79 | |
27 DISALLOW_COPY_AND_ASSIGN(SplitViewController); | 80 DISALLOW_COPY_AND_ASSIGN(SplitViewController); |
28 }; | 81 }; |
29 | 82 |
30 } // namespace athena | 83 } // namespace athena |
31 | 84 |
32 #endif // ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ | 85 #endif // ATHENA_WM_SPLIT_VIEW_CONTROLLER_H_ |
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