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Unified Diff: chrome/browser/extensions/user_script_loader.h

Issue 420543002: Declarative content scripts: Browser-side: per-extension shared memory regions (lazily loaded) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Another round of review comments addressed Created 6 years, 4 months ago
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Index: chrome/browser/extensions/user_script_loader.h
diff --git a/chrome/browser/extensions/user_script_loader.h b/chrome/browser/extensions/user_script_loader.h
new file mode 100644
index 0000000000000000000000000000000000000000..a8345457b8c2f01ed3e30487e007c94f3107e06d
--- /dev/null
+++ b/chrome/browser/extensions/user_script_loader.h
@@ -0,0 +1,167 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_LOADER_H_
+#define CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_LOADER_H_
+
+#include <map>
+#include <set>
+
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "content/public/browser/notification_observer.h"
+#include "content/public/browser/notification_registrar.h"
+#include "extensions/common/extension_set.h"
+#include "extensions/common/user_script.h"
+
+namespace base {
+class SharedMemory;
+}
+
+namespace content {
+class RenderProcessHost;
+}
+
+class Profile;
+
+namespace extensions {
+
+class ContentVerifier;
+class ExtensionRegistry;
+
+typedef std::map<ExtensionId, ExtensionSet::ExtensionPathAndDefaultLocale>
+ ExtensionsInfo;
+
+// Manages one "logical unit" of user scripts in shared memory by constructing a
+// new shared memory region when the set of scripts changes. Also notifies
+// renderers of new shared memory region when new renderers appear, or when
+// script reloading completes. Script loading lives on the UI thread. Instances
+// of this class are embedded within classes with names ending in
+// UserScriptMaster. These "master" classes implement the strategy for which
+// scripts to load/unload on this logical unit of scripts.
+class UserScriptLoader : public content::NotificationObserver {
+ public:
+ // Parses the includes out of |script| and returns them in |includes|.
+ static bool ParseMetadataHeader(const base::StringPiece& script_text,
+ UserScript* script);
+
+ // A wrapper around the method to load user scripts, which is normally run on
+ // the file thread. Exposed only for tests.
+ static void LoadScriptsForTest(UserScriptList* user_scripts);
+
+ UserScriptLoader(Profile* profile,
+ const ExtensionId& owner_extension_id,
+ bool listen_for_extension_system_loaded);
+ virtual ~UserScriptLoader();
+
+ // Add |scripts| to the set of scripts managed by this loader.
+ void AddScripts(const std::set<UserScript>& scripts);
+
+ // Remove |scripts| from the set of scripts managed by this loader.
+ void RemoveScripts(const std::set<UserScript>& scripts);
+
+ // Clears the set of scripts managed by this loader.
+ void ClearScripts();
+
+ // Clear extension info for a particular extension that may have scripts
+ // stored in this loader.
+ void ClearExtensionInfo(const ExtensionId& extension_id);
Devlin 2014/08/06 15:59:25 Per other comment, remove this.
Mark Dittmer 2014/08/06 22:08:18 Done.
+
+ // Initiates procedure to start loading scripts on the file thread.
+ void StartLoad();
+
+ // Return true if we have any scripts ready.
+ bool scripts_ready() const { return shared_memory_.get() != NULL; }
+
+ private:
+ // Initiates script load when we have been waiting for the extension system
+ // to be ready.
+ void OnExtensionSystemReady();
+
+ // content::NotificationObserver implementation.
+ virtual void Observe(int type,
+ const content::NotificationSource& source,
+ const content::NotificationDetails& details) OVERRIDE;
+
+ // Attempt to initiate a load.
+ void AttemptLoad();
+
+ // Called once we have finished loading the scripts on the file thread.
+ void OnScriptsLoaded(scoped_ptr<UserScriptList> user_scripts,
+ scoped_ptr<base::SharedMemory> shared_memory);
+
+ // Sends the renderer process a new set of user scripts. If
+ // |changed_extensions| is not empty, this signals that only the scripts from
+ // those extensions should be updated. Otherwise, all extensions will be
+ // updated.
+ void SendUpdate(content::RenderProcessHost* process,
+ base::SharedMemory* shared_memory,
+ const std::set<ExtensionId>& changed_extensions);
+
+ // Update |changed_extensions_| to be the extensions referred to in
+ // |added_scripts_| and |removed_scripts_|.
+ void ComputeChangedExtensions();
+
+ // Update |extensions_info_| to contain info for each element of
+ // |changed_extensions_|.
+ void UpdateExtensionsInfo();
+
+ bool is_loading() const {
+ // Ownership of |user_scripts_| is passed to the file thread when loading.
+ return user_scripts_.get() == NULL;
+ }
+
+ // Manages our notification registrations.
+ content::NotificationRegistrar registrar_;
+
+ // Contains the scripts that were found the last time scripts were updated.
+ scoped_ptr<base::SharedMemory> shared_memory_;
+
+ // Set of scripts from currently-installed extensions we should load.
+ scoped_ptr<UserScriptList> user_scripts_;
+
+ // Maps extension info needed for localization to an extension ID.
+ ExtensionsInfo extensions_info_;
+
+ // The mutually-exclusive sets of scripts that were added or removed since the
+ // last script load.
+ std::set<UserScript> added_scripts_;
+ std::set<UserScript> removed_scripts_;
+
+ // Indicates whether the the collection of scripts should be cleared before
+ // additions and removals on the next script load.
+ bool clear_scripts_;
+
+ // The IDs of the extensions which changed in the last update sent to the
+ // renderer.
+ std::set<ExtensionId> changed_extensions_;
+
+ // If the extensions service has finished loading its initial set of
+ // extensions.
+ bool extension_system_ready_;
+
+ // If list of user scripts is modified while we're loading it, we note
+ // that we're currently mid-load and then start over again once the load
+ // finishes. This boolean tracks whether another load is pending.
+ bool pending_load_;
+
+ // Whether or not we are currently loading.
+ bool is_loading_;
+
+ // The profile for which the scripts managed here are installed.
+ Profile* profile_;
+
+ // ID of the extension that owns these scripts, if any. This is only set to a
+ // non-empty value for declarative user script shared memory regions.
+ ExtensionId owner_extension_id_;
+
+ base::WeakPtrFactory<UserScriptLoader> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(UserScriptLoader);
+};
+
+} // namespace extensions
+
+#endif // CHROME_BROWSER_EXTENSIONS_USER_SCRIPT_LOADER_H_

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