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Side by Side Diff: ash/shelf/shelf_layout_manager_unittest.cc

Issue 420013002: Introduce NON_ZERO_DURATION for animation unit tests (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: content_unittests Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_layout_manager.h" 5 #include "ash/shelf/shelf_layout_manager.h"
6 6
7 #include "ash/accelerators/accelerator_controller.h" 7 #include "ash/accelerators/accelerator_controller.h"
8 #include "ash/accelerators/accelerator_table.h" 8 #include "ash/accelerators/accelerator_table.h"
9 #include "ash/ash_switches.h" 9 #include "ash/ash_switches.h"
10 #include "ash/display/display_manager.h" 10 #include "ash/display/display_manager.h"
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1694 // Test the shelf animates back to its original visible bounds when it is 1694 // Test the shelf animates back to its original visible bounds when it is
1695 // dragged when there are no visible windows. 1695 // dragged when there are no visible windows.
1696 ShelfLayoutManager* shelf = GetShelfLayoutManager(); 1696 ShelfLayoutManager* shelf = GetShelfLayoutManager();
1697 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 1697 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1698 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); 1698 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
1699 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); 1699 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state());
1700 gfx::Rect visible_bounds = GetShelfWidget()->GetWindowBoundsInScreen(); 1700 gfx::Rect visible_bounds = GetShelfWidget()->GetWindowBoundsInScreen();
1701 { 1701 {
1702 // Enable animations so that we can make sure that they occur. 1702 // Enable animations so that we can make sure that they occur.
1703 ui::ScopedAnimationDurationScaleMode regular_animations( 1703 ui::ScopedAnimationDurationScaleMode regular_animations(
1704 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); 1704 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
1705 1705
1706 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); 1706 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1707 gfx::Rect shelf_bounds_in_screen = 1707 gfx::Rect shelf_bounds_in_screen =
1708 GetShelfWidget()->GetWindowBoundsInScreen(); 1708 GetShelfWidget()->GetWindowBoundsInScreen();
1709 gfx::Point start(shelf_bounds_in_screen.CenterPoint()); 1709 gfx::Point start(shelf_bounds_in_screen.CenterPoint());
1710 gfx::Point end(start.x(), shelf_bounds_in_screen.bottom()); 1710 gfx::Point end(start.x(), shelf_bounds_in_screen.bottom());
1711 generator.GestureScrollSequence(start, end, 1711 generator.GestureScrollSequence(start, end,
1712 base::TimeDelta::FromMilliseconds(10), 5); 1712 base::TimeDelta::FromMilliseconds(10), 5);
1713 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); 1713 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
1714 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); 1714 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state());
1715 1715
1716 ShelfAnimationWaiter waiter(visible_bounds); 1716 ShelfAnimationWaiter waiter(visible_bounds);
1717 // Wait till the animation completes and check that it occurred. 1717 // Wait till the animation completes and check that it occurred.
1718 waiter.WaitTillDoneAnimating(); 1718 waiter.WaitTillDoneAnimating();
1719 EXPECT_TRUE(waiter.WasValidAnimation()); 1719 EXPECT_TRUE(waiter.WasValidAnimation());
1720 } 1720 }
1721 1721
1722 // Create a visible window so auto-hide behavior is enforced. 1722 // Create a visible window so auto-hide behavior is enforced.
1723 CreateTestWidget(); 1723 CreateTestWidget();
1724 1724
1725 // Get the bounds of the shelf when it is hidden. 1725 // Get the bounds of the shelf when it is hidden.
1726 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); 1726 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state());
1727 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); 1727 EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
1728 gfx::Rect auto_hidden_bounds = GetShelfWidget()->GetWindowBoundsInScreen(); 1728 gfx::Rect auto_hidden_bounds = GetShelfWidget()->GetWindowBoundsInScreen();
1729 1729
1730 { 1730 {
1731 // Enable the animations so that we can make sure they do occur. 1731 // Enable the animations so that we can make sure they do occur.
1732 ui::ScopedAnimationDurationScaleMode regular_animations( 1732 ui::ScopedAnimationDurationScaleMode regular_animations(
1733 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); 1733 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
1734 1734
1735 gfx::Point start = 1735 gfx::Point start =
1736 GetShelfWidget()->GetWindowBoundsInScreen().CenterPoint(); 1736 GetShelfWidget()->GetWindowBoundsInScreen().CenterPoint();
1737 gfx::Point end(start.x(), start.y() - 100); 1737 gfx::Point end(start.x(), start.y() - 100);
1738 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); 1738 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1739 1739
1740 // Test that the shelf animates to the visible bounds after a swipe up on 1740 // Test that the shelf animates to the visible bounds after a swipe up on
1741 // the auto hidden shelf. 1741 // the auto hidden shelf.
1742 generator.GestureScrollSequence(start, end, 1742 generator.GestureScrollSequence(start, end,
1743 base::TimeDelta::FromMilliseconds(10), 1); 1743 base::TimeDelta::FromMilliseconds(10), 1);
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2071 shelf_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN); 2071 shelf_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
2072 gfx::Rect hide_target_bounds = status_window->GetTargetBounds(); 2072 gfx::Rect hide_target_bounds = status_window->GetTargetBounds();
2073 EXPECT_GT(hide_target_bounds.y(), initial_bounds.y()); 2073 EXPECT_GT(hide_target_bounds.y(), initial_bounds.y());
2074 2074
2075 shelf_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); 2075 shelf_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
2076 gfx::Rect reshow_target_bounds = status_window->GetTargetBounds(); 2076 gfx::Rect reshow_target_bounds = status_window->GetTargetBounds();
2077 EXPECT_EQ(initial_bounds, reshow_target_bounds); 2077 EXPECT_EQ(initial_bounds, reshow_target_bounds);
2078 } 2078 }
2079 2079
2080 } // namespace ash 2080 } // namespace ash
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