OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/test/test_window_manager.h" | 5 #include "ui/ozone/platform/test/test_window_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/file_util.h" | 8 #include "base/file_util.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
11 #include "base/threading/worker_pool.h" | 11 #include "base/threading/worker_pool.h" |
12 #include "third_party/skia/include/core/SkCanvas.h" | 12 #include "third_party/skia/include/core/SkCanvas.h" |
13 #include "third_party/skia/include/core/SkSurface.h" | 13 #include "third_party/skia/include/core/SkSurface.h" |
14 #include "ui/gfx/codec/png_codec.h" | 14 #include "ui/gfx/codec/png_codec.h" |
15 #include "ui/gfx/skia_util.h" | 15 #include "ui/gfx/skia_util.h" |
16 #include "ui/gfx/vsync_provider.h" | 16 #include "ui/gfx/vsync_provider.h" |
17 #include "ui/ozone/public/surface_ozone_canvas.h" | 17 #include "ui/ozone/public/surface_ozone_canvas.h" |
18 | 18 |
19 namespace ui { | 19 namespace ui { |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 void WriteDataToFile(const base::FilePath& location, const SkBitmap& bitmap) { | 23 void WriteDataToFile(const base::FilePath& location, const SkBitmap& bitmap) { |
24 DCHECK(!location.empty()); | |
24 std::vector<unsigned char> png_data; | 25 std::vector<unsigned char> png_data; |
25 gfx::PNGCodec::FastEncodeBGRASkBitmap(bitmap, true, &png_data); | 26 gfx::PNGCodec::FastEncodeBGRASkBitmap(bitmap, true, &png_data); |
26 base::WriteFile(location, | 27 base::WriteFile(location, |
27 reinterpret_cast<const char*>(vector_as_array(&png_data)), | 28 reinterpret_cast<const char*>(vector_as_array(&png_data)), |
28 png_data.size()); | 29 png_data.size()); |
29 } | 30 } |
30 | 31 |
31 class FileSurface : public SurfaceOzoneCanvas { | 32 class FileSurface : public SurfaceOzoneCanvas { |
32 public: | 33 public: |
33 FileSurface(const base::FilePath& location) : location_(location) {} | 34 FileSurface(const base::FilePath& location) : location_(location) {} |
34 virtual ~FileSurface() {} | 35 virtual ~FileSurface() {} |
35 | 36 |
36 // SurfaceOzoneCanvas overrides: | 37 // SurfaceOzoneCanvas overrides: |
37 virtual void ResizeCanvas(const gfx::Size& viewport_size) OVERRIDE { | 38 virtual void ResizeCanvas(const gfx::Size& viewport_size) OVERRIDE { |
38 surface_ = skia::AdoptRef(SkSurface::NewRaster(SkImageInfo::MakeN32Premul( | 39 surface_ = skia::AdoptRef(SkSurface::NewRaster(SkImageInfo::MakeN32Premul( |
39 viewport_size.width(), viewport_size.height()))); | 40 viewport_size.width(), viewport_size.height()))); |
40 } | 41 } |
41 virtual skia::RefPtr<SkCanvas> GetCanvas() OVERRIDE { | 42 virtual skia::RefPtr<SkCanvas> GetCanvas() OVERRIDE { |
42 return skia::SharePtr(surface_->getCanvas()); | 43 return skia::SharePtr(surface_->getCanvas()); |
43 } | 44 } |
44 virtual void PresentCanvas(const gfx::Rect& damage) OVERRIDE { | 45 virtual void PresentCanvas(const gfx::Rect& damage) OVERRIDE { |
46 if (location_.empty()) | |
47 return; | |
45 SkBitmap bitmap; | 48 SkBitmap bitmap; |
46 bitmap.setInfo(surface_->getCanvas()->imageInfo()); | 49 bitmap.setInfo(surface_->getCanvas()->imageInfo()); |
47 | 50 |
48 // TODO(dnicoara) Use SkImage instead to potentially avoid a copy. | 51 // TODO(dnicoara) Use SkImage instead to potentially avoid a copy. |
49 // See crbug.com/361605 for details. | 52 // See crbug.com/361605 for details. |
50 if (surface_->getCanvas()->readPixels(&bitmap, 0, 0)) { | 53 if (surface_->getCanvas()->readPixels(&bitmap, 0, 0)) { |
51 base::WorkerPool::PostTask( | 54 base::WorkerPool::PostTask( |
52 FROM_HERE, base::Bind(&WriteDataToFile, location_, bitmap), true); | 55 FROM_HERE, base::Bind(&WriteDataToFile, location_, bitmap), true); |
53 } | 56 } |
54 } | 57 } |
55 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE { | 58 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() OVERRIDE { |
56 return scoped_ptr<gfx::VSyncProvider>(); | 59 return scoped_ptr<gfx::VSyncProvider>(); |
57 } | 60 } |
58 | 61 |
59 private: | 62 private: |
60 base::FilePath location_; | 63 base::FilePath location_; |
61 skia::RefPtr<SkSurface> surface_; | 64 skia::RefPtr<SkSurface> surface_; |
62 }; | 65 }; |
63 | 66 |
64 } // namespace | 67 } // namespace |
65 | 68 |
66 TestWindowManager::TestWindowManager(const base::FilePath& dump_location) | 69 TestWindowManager::TestWindowManager(const base::FilePath& dump_location) |
67 : location_(dump_location) { | 70 : location_(dump_location) { |
68 } | 71 } |
69 | 72 |
70 TestWindowManager::~TestWindowManager() { | 73 TestWindowManager::~TestWindowManager() { |
71 } | 74 } |
72 | 75 |
73 void TestWindowManager::Initialize() { | 76 void TestWindowManager::Initialize() { |
77 if (location_.empty()) | |
78 return; | |
74 if (!DirectoryExists(location_) && !base::CreateDirectory(location_) && | 79 if (!DirectoryExists(location_) && !base::CreateDirectory(location_) && |
75 location_ != base::FilePath("/dev/null")) | 80 location_ != base::FilePath("/dev/null")) |
76 PLOG(FATAL) << "unable to create output directory"; | 81 PLOG(FATAL) << "unable to create output directory"; |
77 if (!base::PathIsWritable(location_)) | 82 if (!base::PathIsWritable(location_)) |
78 PLOG(FATAL) << "unable to write to output location"; | 83 PLOG(FATAL) << "unable to write to output location"; |
79 } | 84 } |
80 | 85 |
81 int32_t TestWindowManager::AddWindow(TestWindow* window) { | 86 int32_t TestWindowManager::AddWindow(TestWindow* window) { |
87 if (location_.empty()) | |
88 return 1; | |
82 return windows_.Add(window); | 89 return windows_.Add(window); |
83 } | 90 } |
84 | 91 |
85 void TestWindowManager::RemoveWindow(int32_t window_id, TestWindow* window) { | 92 void TestWindowManager::RemoveWindow(int32_t window_id, TestWindow* window) { |
93 if (location_.empty()) | |
94 return; | |
86 DCHECK_EQ(window, windows_.Lookup(window_id)); | 95 DCHECK_EQ(window, windows_.Lookup(window_id)); |
87 windows_.Remove(window_id); | 96 windows_.Remove(window_id); |
88 } | 97 } |
89 | 98 |
90 base::FilePath TestWindowManager::base_path() const { | 99 base::FilePath TestWindowManager::base_path() const { |
91 return location_; | 100 return location_; |
92 } | 101 } |
93 | 102 |
94 scoped_ptr<SurfaceOzoneCanvas> TestWindowManager::CreateCanvasForWidget( | 103 scoped_ptr<SurfaceOzoneCanvas> TestWindowManager::CreateCanvasForWidget( |
95 gfx::AcceleratedWidget widget) { | 104 gfx::AcceleratedWidget widget) { |
105 if (location_.empty()) { | |
dnicoara
2014/07/31 02:51:31
There is no reason to complicate the code with the
spang
2014/07/31 16:04:01
I think we need the one in Initialize() and in Pre
dnicoara
2014/07/31 16:09:23
The one in CreateCanvasForWidget shouldn't be need
varkha
2014/08/07 00:17:10
Acknowledged.
varkha
2014/08/07 00:17:10
Done.
varkha
2014/08/07 00:17:11
Done.
| |
106 return make_scoped_ptr<SurfaceOzoneCanvas>( | |
107 new FileSurface(base::FilePath())); | |
108 } | |
96 TestWindow* window = windows_.Lookup(widget); | 109 TestWindow* window = windows_.Lookup(widget); |
97 DCHECK(window); | 110 DCHECK(window); |
98 return make_scoped_ptr<SurfaceOzoneCanvas>(new FileSurface(window->path())); | 111 return make_scoped_ptr<SurfaceOzoneCanvas>(new FileSurface(window->path())); |
99 } | 112 } |
100 | 113 |
101 bool TestWindowManager::LoadEGLGLES2Bindings( | 114 bool TestWindowManager::LoadEGLGLES2Bindings( |
102 AddGLLibraryCallback add_gl_library, | 115 AddGLLibraryCallback add_gl_library, |
103 SetGLGetProcAddressProcCallback set_gl_get_proc_address) { | 116 SetGLGetProcAddressProcCallback set_gl_get_proc_address) { |
104 return false; | 117 return false; |
105 } | 118 } |
106 | 119 |
107 } // namespace ui | 120 } // namespace ui |
OLD | NEW |