| Index: conformance/ogles/GL/matrixCompMult/matrixMultComp_mat2_vert_ref.vert
|
| ===================================================================
|
| --- conformance/ogles/GL/matrixCompMult/matrixMultComp_mat2_vert_ref.vert (revision 0)
|
| +++ conformance/ogles/GL/matrixCompMult/matrixMultComp_mat2_vert_ref.vert (working copy)
|
| @@ -0,0 +1,44 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +attribute vec4 gtf_Color;
|
| +attribute vec4 gtf_Vertex;
|
| +uniform mat4 gtf_ModelViewProjectionMatrix;
|
| +varying vec4 color;
|
| +
|
| +void main (void)
|
| +{
|
| + mat2 m1 = mat2(gtf_Color.r, gtf_Color.g, gtf_Color.b, gtf_Color.a);
|
| + mat2 m2 = mat2(1.0, 0.5, 0.5, 1.0);
|
| + mat2 m3 = mat2(0.0);
|
| +
|
| + m3[0][0] = m1[0][0] * m2[0][0];
|
| + m3[0][1] = m1[0][1] * m2[0][1];
|
| + m3[1][0] = m1[1][0] * m2[1][0];
|
| + m3[1][1] = m1[1][1] * m2[1][1];
|
| +
|
| + color = vec4(m3[0][0], m3[1][0], m3[0][1], m3[1][1]);
|
| + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
|
| +}
|
|
|