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Unified Diff: conformance/ogles/GL2ExtensionTests/fwidth/fwidth_frag_ref_dx.frag

Issue 41993002: Add ToT WebGL conformance tests : part 9 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
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Index: conformance/ogles/GL2ExtensionTests/fwidth/fwidth_frag_ref_dx.frag
===================================================================
--- conformance/ogles/GL2ExtensionTests/fwidth/fwidth_frag_ref_dx.frag (revision 0)
+++ conformance/ogles/GL2ExtensionTests/fwidth/fwidth_frag_ref_dx.frag (working copy)
@@ -0,0 +1,63 @@
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifdef GL_ES
+#extension GL_OES_standard_derivatives : enable
+precision mediump float;
+#endif
+
+// setting a boundary for cases where screen sizes may exceed the precision
+// of the arithmetic used.
+#define SAFETY_BOUND 500.0
+
+// Macro to scale/bias the range of output. If input is [-1.0, 1.0], maps to [0.5, 1.0]..
+// Accounts for precision errors magnified by derivative operation.
+#define REDUCE_RANGE(A) ((A) + 3.0) / 4.0
+
+uniform float viewportwidth;
+uniform float viewportheight;
+
+varying vec2 vertXY;
+
+void main (void)
+{
+ const float M_PI = 3.14159265358979323846;
+ float cosine;
+
+ if( (gl_FragCoord.x < SAFETY_BOUND) && (gl_FragCoord.y < SAFETY_BOUND) )
+ {
+ // horizontal abs cosine wave with a period of 128 pixels
+
+#ifdef GL_OES_standard_derivatives
+ cosine = REDUCE_RANGE(abs(cos(fract(gl_FragCoord.x / 128.0) * (2.0 * M_PI))));
+#else
+ cosine = 0.5;
+#endif
+
+ gl_FragColor = vec4(cosine, cosine, cosine, 1.0);
+ }
+ else discard;
+}
+

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