| Index: conformance/ogles/GL/build/CorrectPreprocess9_frag.frag
|
| ===================================================================
|
| --- conformance/ogles/GL/build/CorrectPreprocess9_frag.frag (revision 0)
|
| +++ conformance/ogles/GL/build/CorrectPreprocess9_frag.frag (working copy)
|
| @@ -0,0 +1,49 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +#ifdef GL_ES
|
| +precision mediump float;
|
| +#endif
|
| +#define t1 2.3333333333333333
|
| +#define t2 (0.978293600-1.0)
|
| +#define t3 .9090909090
|
| +#define t4 26578235.000000083487
|
| +#define t5 78e-03
|
| +#define t6 78.100005E+05
|
| +#define t7 6278.78e-5
|
| +
|
| +void main(void){
|
| + float tes=2e-3;
|
| + float test=3.2e-5;
|
| + float test1=0.99995500;
|
| + float test2=6789.983;
|
| +
|
| + test = t1+t2;
|
| + test = t3-t4;
|
| + tes = t5 * t6;
|
| + test2 = t7;
|
| +
|
| + gl_FragColor = vec4(test, tes, test1, test2);
|
| +}
|
|
|