Index: conformance/ogles/GL/struct/structnest_mat3_frag.frag |
=================================================================== |
--- conformance/ogles/GL/struct/structnest_mat3_frag.frag (revision 0) |
+++ conformance/ogles/GL/struct/structnest_mat3_frag.frag (working copy) |
@@ -0,0 +1,79 @@ |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+ |
+#ifdef GL_ES |
+precision mediump float; |
+#endif |
+struct nestb |
+{ |
+ mat3 b; |
+}; |
+ |
+struct nesta |
+{ |
+ mat3 a; |
+ nestb nest_b; |
+}; |
+ |
+struct nest |
+{ |
+ nesta nest_a; |
+}; |
+ |
+void main (void) |
+{ |
+ nest s = nest(nesta( mat3(11, 13, 29, 33, 63, 13, 49, 57, 71), nestb( mat3(12, 19, 79, 81, 35, 51, 73, 66, 23) ) ) ); |
+ float sum1=0.0,sum2=0.0; |
+ int i,j; |
+ |
+ sum1 = sum1 + s.nest_a.a[0][0]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[0][0]; |
+ |
+ sum1 = sum1 + s.nest_a.a[0][1]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[0][1]; |
+ |
+ sum1 = sum1 + s.nest_a.a[0][2]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[0][2]; |
+ |
+ sum1 = sum1 + s.nest_a.a[1][0]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[1][0]; |
+ |
+ sum1 = sum1 + s.nest_a.a[1][1]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[1][1]; |
+ |
+ sum1 = sum1 + s.nest_a.a[1][2]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[1][2]; |
+ |
+ sum1 = sum1 + s.nest_a.a[2][0]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[2][0]; |
+ |
+ sum1 = sum1 + s.nest_a.a[2][1]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[2][1]; |
+ |
+ sum1 = sum1 + s.nest_a.a[2][2]; |
+ sum2 = sum2 + s.nest_a.nest_b.b[2][2]; |
+ |
+ gl_FragColor = vec4( vec3( ( sum1 + sum2 )/ 778.0 ), 1.0); |
+} |