| Index: conformance/ogles/GL/cos/cos_vec2_frag_xvary_ref.frag
|
| ===================================================================
|
| --- conformance/ogles/GL/cos/cos_vec2_frag_xvary_ref.frag (revision 0)
|
| +++ conformance/ogles/GL/cos/cos_vec2_frag_xvary_ref.frag (working copy)
|
| @@ -0,0 +1,74 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +#ifdef GL_ES
|
| +precision mediump float;
|
| +#endif
|
| +varying vec4 color;
|
| +
|
| +void main (void)
|
| +{
|
| + const float M_PI = 3.14159265358979323846;
|
| + vec2 c = 2.0 * M_PI * ( fract(abs(color.rg)) - 0.5 );
|
| + float sign = 1.0;
|
| + vec2 cos_c = vec2(-1.0, -1.0);
|
| + float fact_even = 1.0;
|
| + float fact_odd = 1.0;
|
| + vec2 sum;
|
| + vec2 exp;
|
| +
|
| + // At this point c is in the range [-PI, PI)
|
| +
|
| + // Taylor-Maclaurin series expansion for cosine
|
| + //
|
| + // Apply the property that pow(a, b + c) = pow(a, b) * pow(a, c)
|
| + // and the property that 1.0/(a*b) = 1.0/a * 1.0/b
|
| + // to make sure no register ever overflows the range (-16384, +16384)
|
| + // mandated for mediump variables.
|
| +
|
| + for(int i = 2; i <= 10; i += 2)
|
| + {
|
| + // fact_even will hold at most the value 3840.
|
| + fact_even *= float(i);
|
| +
|
| + // fact_odd will always be smaller than fact_even
|
| + fact_odd *= float(i-1);
|
| +
|
| + // exp is at most (5,5)
|
| + exp = vec2(float(i/2), float(i/2));
|
| +
|
| + // pow(c, exp) takes at most the value pow(PI, 5), which is approx. 306
|
| + // abs(sum) is at most PI/2.0
|
| + sum = sign * pow(abs(c), exp)/fact_even;
|
| +
|
| + // abs(sum/fact_odd) is at most PI/2.0
|
| + // cos_c is always bound in the range [-1.0, 1.0)
|
| + cos_c += pow(abs(c), exp)*(sum/fact_odd);
|
| +
|
| + sign = -sign;
|
| + }
|
| +
|
| + gl_FragColor = vec4(0.5 * cos_c + 0.5, 0.0, 1.0);
|
| +}
|
|
|