| Index: conformance/ogles/GL/build/CorrectParse2_frag.frag
|
| ===================================================================
|
| --- conformance/ogles/GL/build/CorrectParse2_frag.frag (revision 0)
|
| +++ conformance/ogles/GL/build/CorrectParse2_frag.frag (working copy)
|
| @@ -0,0 +1,153 @@
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +
|
| +#ifdef GL_ES
|
| +precision mediump float;
|
| +#endif
|
| +const float FloatConst1 = 3.0 * 8.0, floatConst2 = 4.0;
|
| +const bool BoolConst1 = true && true || false;
|
| +const bool BoolConst2 = false || !false && false;
|
| +
|
| +void main (void)
|
| +{
|
| + float float1 = 4.0, float2 = floatConst2;
|
| + int int_1 = int(FloatConst1);
|
| + vec4 vec4_1;
|
| + vec3 vec3_1;
|
| +// unsigned int unsigned_int_1;
|
| + bool bool4, bool5;
|
| +
|
| + bool4 = bool5;
|
| + //float1 = bool5;
|
| + //bool5 = float1;
|
| +
|
| + bool4 = 4.0 > 5.0;
|
| + bool4 = !(3.2 != 0.0);
|
| + bool4 = bool(float1);
|
| + bool4 = bool(int_1);
|
| + float1 = float(bool4);
|
| + float1 = float(int_1);
|
| + int_1 = int(float1);
|
| + int_1 = int(bool4);
|
| +
|
| + {
|
| + int a, b, c;
|
| +
|
| + a = b;
|
| + b = c;
|
| + {
|
| + int b, c, d;
|
| +
|
| + b = c;
|
| + c = d;
|
| + {
|
| + int a, d, e;
|
| +
|
| + a = d;
|
| + d = e;
|
| + }
|
| + {
|
| + int a, b, c;
|
| + a = b;
|
| + b = c;
|
| + }
|
| + }
|
| + a = b;
|
| + b = c;
|
| + }
|
| +
|
| + {
|
| + float f1, f2;
|
| + vec3 v31, v32;
|
| +
|
| + max(f1, f2);
|
| + max(v31, v32);
|
| +
|
| + vec4 v4 = vec4(3.0);
|
| + vec3 v3 = -vec3(2.0, 1.0, 3.0);
|
| + mat2 m2 = mat2(3.0, 4.0, 6.0, 3.0);
|
| + //mat4 m4 = mat4(1.0, m2, v3, v4, m2);
|
| + }
|
| +
|
| + if (BoolConst1)
|
| + ++vec3_1;
|
| + else
|
| + --vec3_1;
|
| +
|
| + if (BoolConst2)
|
| + ++vec3_1;
|
| + else
|
| + --vec3_1;
|
| +
|
| + if (BoolConst1 || BoolConst2)
|
| + ++vec3_1;
|
| + else
|
| + --vec3_1;
|
| +
|
| + if (BoolConst2 && BoolConst1)
|
| + ++vec3_1;
|
| + else
|
| + --vec3_1;
|
| +
|
| + if (FloatConst1 != 0.0)
|
| + --int_1;
|
| + else
|
| + ++int_1;
|
| +
|
| + if (0 != 0)
|
| + ++int_1;
|
| + else
|
| + --int_1;
|
| +
|
| + bool4 = BoolConst1 && ! (int_1 != 0) && ! BoolConst1 && ! (FloatConst1 != 0.0) && (FloatConst1 != 0.0) && (float1 != 0.0);
|
| +
|
| + float1 = 5 != 0 ? float1 : float(int_1);
|
| + float1 = 0 != 0 ? float1 : float(int_1);
|
| +
|
| + if (float1 != float1)
|
| + ++int_1;
|
| + else
|
| + --int_1;
|
| +
|
| + float1 = float1 != float1 ? float1 : float(int_1);
|
| +
|
| + --int_1;
|
| + ++float1;
|
| + (vec4_1.x)--;
|
| + vec3_1++;
|
| +
|
| + if (int_1 != 4)
|
| + discard;
|
| +
|
| + float1 = 4.0 + 6.0;
|
| + int ii,jj,kk;
|
| + float ff;
|
| + ii = jj, kk, ff;
|
| +
|
| + vec4_1 = vec4_1 + 2.0;
|
| + ivec4 iv;
|
| + iv = iv + 2;
|
| + gl_FragColor = vec4(float1+float1, float1, float1, float(int_1));
|
| +}
|
|
|