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| 1 |
| 2 /* |
| 3 ** Copyright (c) 2012 The Khronos Group Inc. |
| 4 ** |
| 5 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 6 ** copy of this software and/or associated documentation files (the |
| 7 ** "Materials"), to deal in the Materials without restriction, including |
| 8 ** without limitation the rights to use, copy, modify, merge, publish, |
| 9 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 10 ** permit persons to whom the Materials are furnished to do so, subject to |
| 11 ** the following conditions: |
| 12 ** |
| 13 ** The above copyright notice and this permission notice shall be included |
| 14 ** in all copies or substantial portions of the Materials. |
| 15 ** |
| 16 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 17 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 18 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 19 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 20 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 21 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 22 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 23 */ |
| 24 |
| 25 |
| 26 attribute vec4 gtf_Vertex; |
| 27 uniform mat4 gtf_ModelViewProjectionMatrix; |
| 28 varying vec4 color; |
| 29 |
| 30 #define ERROR_EPSILON 0.1 |
| 31 |
| 32 void main (void) |
| 33 { |
| 34 struct second_nest |
| 35 { |
| 36 float sc_nt; |
| 37 mat2 sc_mt2; |
| 38 vec4 sc_vc4; |
| 39 }; |
| 40 |
| 41 struct nest |
| 42 { |
| 43 ivec3 nt_ivc3; |
| 44 bvec4 nt_bvc4; |
| 45 second_nest nt_scne; |
| 46 }; |
| 47 |
| 48 struct test_t |
| 49 { |
| 50 float t_fl; |
| 51 vec2 t_vc2; |
| 52 vec3 t_vc3; |
| 53 mat4 t_mt4; |
| 54 nest t_nested; |
| 55 float t_2fl; |
| 56 }; |
| 57 |
| 58 vec4 mt1 = vec4(31.0, 32.0, 33.0, 34.0); |
| 59 vec4 mt2 = vec4(35.0, 36.0, 37.0, 38.0); |
| 60 vec4 mt3 = vec4(39.0, 40.0, 41.0, 42.0); |
| 61 vec4 mt4 = vec4(43.0, 44.0, 45.0, 46.0); |
| 62 int i=0; |
| 63 float sum1=0.0, sum2=0.0, sum3=0.0, sum4=0.0; |
| 64 |
| 65 test_t a = test_t(23.0, vec2(12.0, 13.0), |
| 66 |
| 67 vec3(163.0, 173.0, 183.0), |
| 68 |
| 69 mat4(mt1, mt2, mt3, mt4), |
| 70 |
| 71 nest( ivec3(73, 74, 75), |
| 72 |
| 73 bvec4(12, 0, 17.0, 193.0 ), |
| 74 |
| 75 second_nest(144.0, mat2(22.0, 23.0, 24.0, 2
5.0), vec4(57.0, 58.0, 59.0, 60.0 ) |
| 76 ) |
| 77 ), |
| 78 |
| 79 203.0 |
| 80 ); |
| 81 |
| 82 sum1 = a.t_mt4[0][0] + a.t_mt4[0][1] + a.t_mt4[0][2] + a.t_mt4[0][3]; |
| 83 sum2 = a.t_mt4[1][0] + a.t_mt4[1][1] + a.t_mt4[1][2] + a.t_mt4[1][3]; |
| 84 sum3 = a.t_mt4[2][0] + a.t_mt4[2][1] + a.t_mt4[2][2] + a.t_mt4[2][3]; |
| 85 sum4 = a.t_mt4[3][0] + a.t_mt4[3][1] + a.t_mt4[3][2] + a.t_mt4[3][3]; |
| 86 |
| 87 float gray; |
| 88 if( ( a.t_fl == 23.0 ) && |
| 89 |
| 90 (a.t_vc2[0] == 12.0) && (a.t_vc2[1] == 13.0) && |
| 91 |
| 92 (a.t_vc3[0] == 163.0) && (a.t_vc3[1] == 173.0) && (a.t_vc3[2] == 1
83.0) && |
| 93 |
| 94 (sum1 > 130.0-ERROR_EPSILON && sum1 < 130.0+ERROR_EPSILON ) && (sum
2 > 146.0-ERROR_EPSILON && sum2 < 146.0+ERROR_EPSILON ) && (sum3 >162.0-ERROR_
EPSILON && sum3 < 162.0+ERROR_EPSILON ) && (sum4 > 178.0-ERROR_EPSILON && sum4 <
178.0+ERROR_EPSILON ) && |
| 95 (a.t_nested.nt_ivc3[0] == 73 ) && (a.t_nested.nt_ivc3[1] == 74 )
&& (a.t_nested.nt_ivc3[2] == 75 ) && |
| 96 |
| 97 (a.t_nested.nt_bvc4[0] == true) && (a.t_nested.nt_bvc4[1] == fal
se) && |
| 98 |
| 99 (a.t_nested.nt_bvc4[2] == true ) && (a.t_nested.nt_bvc4[0] == tr
ue) && |
| 100 |
| 101 (a.t_nested.nt_scne.sc_nt == 144.0) && |
| 102 |
| 103 (a.t_nested.nt_scne.sc_mt2[0][0] == 22.0 ) && (a.t_nested.n
t_scne.sc_mt2[0][1] == 23.0 ) && |
| 104 |
| 105 (a.t_nested.nt_scne.sc_mt2[1][0] == 24.0 ) && (a.t_nested.n
t_scne.sc_mt2[1][1] == 25.0 ) && |
| 106 |
| 107 (a.t_nested.nt_scne.sc_vc4[0] == 57.0 ) && (a.t_nested.nt_s
cne.sc_vc4[1] == 58.0 ) && |
| 108 |
| 109 (a.t_nested.nt_scne.sc_vc4[2] == 59.0 ) && (a.t_nested.nt_s
cne.sc_vc4[3] == 60.0) && |
| 110 |
| 111 (a.t_2fl == 203.0) |
| 112 ) |
| 113 gray=1.0; |
| 114 else gray=0.0; |
| 115 |
| 116 color = vec4(gray, gray, gray, 1.0); |
| 117 gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; |
| 118 |
| 119 } |
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