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Side by Side Diff: conformance/ogles/GL/sin/sin_float_frag_xvary_ref.frag

Issue 41993002: Add ToT WebGL conformance tests : part 9 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
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1
2 /*
3 ** Copyright (c) 2012 The Khronos Group Inc.
4 **
5 ** Permission is hereby granted, free of charge, to any person obtaining a
6 ** copy of this software and/or associated documentation files (the
7 ** "Materials"), to deal in the Materials without restriction, including
8 ** without limitation the rights to use, copy, modify, merge, publish,
9 ** distribute, sublicense, and/or sell copies of the Materials, and to
10 ** permit persons to whom the Materials are furnished to do so, subject to
11 ** the following conditions:
12 **
13 ** The above copyright notice and this permission notice shall be included
14 ** in all copies or substantial portions of the Materials.
15 **
16 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
23 */
24
25
26 #ifdef GL_ES
27 precision mediump float;
28 #endif
29 varying vec4 color;
30
31 float lerp(float a, float b, float s)
32 {
33 return a + (b - a) * s;
34 }
35
36 void main (void)
37 {
38 float sinValues[17];
39 sinValues[0] = 0.0;
40 sinValues[1] = 0.382683;
41 sinValues[2] = 0.707107;
42 sinValues[3] = 0.92388;
43 sinValues[4] = 1.0;
44 sinValues[5] = 0.92388;
45 sinValues[6] = 0.707107;
46 sinValues[7] = 0.382683;
47 sinValues[8] = 0.0;
48 sinValues[9] = -0.382683;
49 sinValues[10] = -0.707107;
50 sinValues[11] = -0.92388;
51 sinValues[12] = -1.0;
52 sinValues[13] = -0.923879;
53 sinValues[14] = -0.707107;
54 sinValues[15] = -0.382683;
55 sinValues[16] = 0.0;
56
57 const float M_PI = 3.14159265358979323846;
58 float c = 2.0 * M_PI * color.r;
59
60 float arrVal = c * 2.546478971;
61 int arr0 = int(floor(arrVal));
62 float weight = arrVal - floor(arrVal);
63 float sin_c = 0.0;
64
65 if (arr0 == 0)
66 sin_c = lerp(sinValues[0], sinValues[1], weight);
67 else if (arr0 == 1)
68 sin_c = lerp(sinValues[1], sinValues[2], weight);
69 else if (arr0 == 2)
70 sin_c = lerp(sinValues[2], sinValues[3], weight);
71 else if (arr0 == 3)
72 sin_c = lerp(sinValues[3], sinValues[4], weight);
73 else if (arr0 == 4)
74 sin_c = lerp(sinValues[4], sinValues[5], weight);
75 else if (arr0 == 5)
76 sin_c = lerp(sinValues[5], sinValues[6], weight);
77 else if (arr0 == 6)
78 sin_c = lerp(sinValues[6], sinValues[7], weight);
79 else if (arr0 == 7)
80 sin_c = lerp(sinValues[7], sinValues[8], weight);
81 else if (arr0 == 8)
82 sin_c = lerp(sinValues[8], sinValues[9], weight);
83 else if (arr0 == 9)
84 sin_c = lerp(sinValues[9], sinValues[10], weight);
85 else if (arr0 == 10)
86 sin_c = lerp(sinValues[10], sinValues[11], weight);
87 else if (arr0 == 11)
88 sin_c = lerp(sinValues[11], sinValues[12], weight);
89 else if (arr0 == 12)
90 sin_c = lerp(sinValues[12], sinValues[13], weight);
91 else if (arr0 == 13)
92 sin_c = lerp(sinValues[13], sinValues[14], weight);
93 else if (arr0 == 14)
94 sin_c = lerp(sinValues[14], sinValues[15], weight);
95 else if (arr0 == 15)
96 sin_c = lerp(sinValues[15], sinValues[16], weight);
97 else if (arr0 == 16)
98 sin_c = sinValues[16];
99
100 gl_FragColor = vec4(0.5 * sin_c + 0.5, 0.0, 0.0, 1.0);
101 }
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