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Side by Side Diff: conformance/ogles/GL/mat3/mat3arraysimple_vert.vert

Issue 41993002: Add ToT WebGL conformance tests : part 9 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 1 month ago
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1
2 /*
3 ** Copyright (c) 2012 The Khronos Group Inc.
4 **
5 ** Permission is hereby granted, free of charge, to any person obtaining a
6 ** copy of this software and/or associated documentation files (the
7 ** "Materials"), to deal in the Materials without restriction, including
8 ** without limitation the rights to use, copy, modify, merge, publish,
9 ** distribute, sublicense, and/or sell copies of the Materials, and to
10 ** permit persons to whom the Materials are furnished to do so, subject to
11 ** the following conditions:
12 **
13 ** The above copyright notice and this permission notice shall be included
14 ** in all copies or substantial portions of the Materials.
15 **
16 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
23 */
24
25
26 attribute vec4 gtf_Vertex;
27 uniform mat4 gtf_ModelViewProjectionMatrix;
28 //
29 // mat3arraysimple_vert.vert: Vertex shader solid color testing indirect refere ncing into uniforms
30 // The vec3 values are determined at runtime.
31 //
32 //
33
34 uniform mat3 testmat3[2];
35 varying vec4 color;
36
37
38 void main(void)
39 {
40 vec3 result = vec3(0.0, 0.0, 0.0);
41
42 result = testmat3[1][0] + testmat3[1][1] + testmat3[1][2];
43
44 color = vec4(result/2.0, 0.5);
45
46 gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
47
48
49 }
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