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Side by Side Diff: conformance/ogles/GL/atan/atan_vec3_vert_xvaryyvary.vert

Issue 41993002: Add ToT WebGL conformance tests : part 9 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
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1
2 /*
3 ** Copyright (c) 2012 The Khronos Group Inc.
4 **
5 ** Permission is hereby granted, free of charge, to any person obtaining a
6 ** copy of this software and/or associated documentation files (the
7 ** "Materials"), to deal in the Materials without restriction, including
8 ** without limitation the rights to use, copy, modify, merge, publish,
9 ** distribute, sublicense, and/or sell copies of the Materials, and to
10 ** permit persons to whom the Materials are furnished to do so, subject to
11 ** the following conditions:
12 **
13 ** The above copyright notice and this permission notice shall be included
14 ** in all copies or substantial portions of the Materials.
15 **
16 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
23 */
24
25
26 attribute vec4 gtf_Vertex;
27 attribute vec4 gtf_Color;
28 uniform mat4 gtf_ModelViewProjectionMatrix;
29 varying vec4 color;
30
31 void main (void)
32 {
33 const float M_PI = 3.14159265358979323846;
34 vec3 x = 2.0 * (gtf_Color.ggg - 0.5);
35 vec3 y = 2.0 * (gtf_Color.bbb - 0.5);
36 const float epsilon = 1.0e-4;
37 color = vec4(0.0, 0.0, 0.0, 1.0);
38
39 // Avoid evaluating atan(0, x) for x < epsilon because it's implementati on-dependent
40 if(x[0] > epsilon || abs(y[0]) > epsilon)
41 {
42 color[0] = atan(y[0], x[0]) / (2.0 * M_PI) + 0.5;
43 }
44
45 if(x[1] > epsilon || abs(y[1]) > epsilon)
46 {
47 color[1] = atan(y[1], x[1]) / (2.0 * M_PI) + 0.5;
48 }
49
50 if(x[2] > epsilon || abs(y[2]) > epsilon)
51 {
52 color[2] = atan(y[2], x[2]) / (2.0 * M_PI) + 0.5;
53 }
54
55 gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
56 }
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