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3 <section id="pnacl-c-c-language-support"> | 3 <section id="pnacl-c-c-language-support"> |
4 <h1 id="pnacl-c-c-language-support">PNaCl C/C++ Language Support</h1> | 4 <h1 id="pnacl-c-c-language-support">PNaCl C/C++ Language Support</h1> |
5 <div class="contents local" id="contents" style="display: none"> | 5 <div class="contents local" id="contents" style="display: none"> |
6 <ul class="small-gap"> | 6 <ul class="small-gap"> |
7 <li><p class="first"><a class="reference internal" href="#source-language-suppor
t" id="id3">Source language support</a></p> | 7 <li><p class="first"><a class="reference internal" href="#source-language-suppor
t" id="id3">Source language support</a></p> |
8 <ul class="small-gap"> | 8 <ul class="small-gap"> |
9 <li><a class="reference internal" href="#versions" id="id4">Versions</a></li> | 9 <li><a class="reference internal" href="#versions" id="id4">Versions</a></li> |
10 <li><a class="reference internal" href="#preprocessor-definitions" id="id5">Prep
rocessor definitions</a></li> | 10 <li><a class="reference internal" href="#preprocessor-definitions" id="id5">Prep
rocessor definitions</a></li> |
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188 <p>NaCl supports a fairly wide subset of inline assembly through GCC’s | 188 <p>NaCl supports a fairly wide subset of inline assembly through GCC’s |
189 inline assembly syntax, with the restriction that the sandboxing model | 189 inline assembly syntax, with the restriction that the sandboxing model |
190 for the target architecture has to be respected.</p> | 190 for the target architecture has to be respected.</p> |
191 </section><section id="portable-simd-vectors"> | 191 </section><section id="portable-simd-vectors"> |
192 <span id="id2"></span><h2 id="portable-simd-vectors"><span id="id2"></span>Porta
ble SIMD Vectors</h2> | 192 <span id="id2"></span><h2 id="portable-simd-vectors"><span id="id2"></span>Porta
ble SIMD Vectors</h2> |
193 <p>SIMD vectors aren’t part of the C/C++ standards and are traditionally | 193 <p>SIMD vectors aren’t part of the C/C++ standards and are traditionally |
194 very hardware-specific. Portable Native Client offers a portable version | 194 very hardware-specific. Portable Native Client offers a portable version |
195 of SIMD vector datatypes and operations which map well to modern | 195 of SIMD vector datatypes and operations which map well to modern |
196 architectures and offer performance which matches or approaches | 196 architectures and offer performance which matches or approaches |
197 hardware-specific uses.</p> | 197 hardware-specific uses.</p> |
198 <p>SIMD vector support was added to Portable Native Client for version 37 | 198 <p>SIMD vector support was added to Portable Native Client for version 37 of Chr
ome |
199 of Chrome and more features, including performance enhancements, are | 199 and more features, including performance enhancements, have been added in |
200 expected to be added in subsequent releases.</p> | 200 subsequent releases.</p> |
201 <section id="hand-coding-vector-extensions"> | 201 <section id="hand-coding-vector-extensions"> |
202 <h3 id="hand-coding-vector-extensions">Hand-Coding Vector Extensions</h3> | 202 <h3 id="hand-coding-vector-extensions">Hand-Coding Vector Extensions</h3> |
203 <p>The initial vector support in Portable Native Client adds <a class="reference
external" href="http://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-
extended-vectors">LLVM vectors</a> | 203 <p>The initial vector support in Portable Native Client adds <a class="reference
external" href="http://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-
extended-vectors">LLVM vectors</a> |
204 and <a class="reference external" href="http://gcc.gnu.org/onlinedocs/gcc/Vector
-Extensions.html">GCC vectors</a> since these | 204 and <a class="reference external" href="http://gcc.gnu.org/onlinedocs/gcc/Vector
-Extensions.html">GCC vectors</a> since these |
205 are well supported by different hardware platforms and don’t require any | 205 are well supported by different hardware platforms and don’t require any |
206 new compiler intrinsics.</p> | 206 new compiler intrinsics.</p> |
207 <p>Vector types can be used through the <code>vector_size</code> attribute:</p> | 207 <p>Vector types can be used through the <code>vector_size</code> attribute:</p> |
208 <pre class="prettyprint"> | 208 <pre class="prettyprint"> |
209 #define VECTOR_BYTES 16 | 209 #define VECTOR_BYTES 16 |
210 typedef int v4s __attribute__((vector_size(VECTOR_BYTES))); | 210 typedef int v4s __attribute__((vector_size(VECTOR_BYTES))); |
211 v4s a = {1,2,3,4}; | 211 v4s a = {1,2,3,4}; |
212 v4s b = {5,6,7,8}; | 212 v4s b = {5,6,7,8}; |
213 v4s c, d, e; | 213 v4s c, d, e; |
214 c = a + b; /* c = {6,8,10,12} */ | 214 c = a + b; /* c = {6,8,10,12} */ |
215 d = b >> a; /* d = {2,1,0,0} */ | 215 d = b >> a; /* d = {2,1,0,0} */ |
216 </pre> | 216 </pre> |
217 <p>Vector comparisons are represented as a bitmask as wide as the compared | 217 <p>Vector comparisons are represented as a bitmask as wide as the compared |
218 elements of all <code>0</code> or all <code>1</code>:</p> | 218 elements of all <code>0</code> or all <code>1</code>:</p> |
219 <pre class="prettyprint"> | 219 <pre class="prettyprint"> |
220 typedef int v4s __attribute__((vector_size(16))); | 220 typedef int v4s __attribute__((vector_size(16))); |
221 v4s snip(v4s in) { | 221 v4s snip(v4s in) { |
222 v4s limit = {32,64,128,256}; | 222 v4s limit = {32,64,128,256}; |
223 v4s mask = in > limit; | 223 v4s mask = in > limit; |
224 v4s ret = in & mask; | 224 v4s ret = in & mask; |
225 return ret; | 225 return ret; |
226 } | 226 } |
227 </pre> | 227 </pre> |
228 <p>Vector datatypes are currently expected to be 128-bit wide with one of | 228 <p>Vector datatypes are currently expected to be 128-bit wide with one of the |
229 the following element types:</p> | 229 following element types, and they’re expected to be alignment to the under
lying |
| 230 element’s bit width (loads and store will otherwise be broken up into scal
ar |
| 231 accesses to prevent faults):</p> |
230 <table border="1" class="docutils"> | 232 <table border="1" class="docutils"> |
231 <colgroup> | 233 <colgroup> |
232 </colgroup> | 234 </colgroup> |
233 <thead valign="bottom"> | 235 <thead valign="bottom"> |
234 <tr class="row-odd"><th class="head">Type</th> | 236 <tr class="row-odd"><th class="head">Type</th> |
235 <th class="head">Num Elements</th> | 237 <th class="head">Num Elements</th> |
236 <th class="head">Vector Bit Width</th> | 238 <th class="head">Vector Bit Width</th> |
| 239 <th class="head">Expected Bit Alignment</th> |
237 </tr> | 240 </tr> |
238 </thead> | 241 </thead> |
239 <tbody valign="top"> | 242 <tbody valign="top"> |
240 <tr class="row-even"><td><code>uint8_t</code></td> | 243 <tr class="row-even"><td><code>uint8_t</code></td> |
241 <td>16</td> | 244 <td>16</td> |
242 <td>128</td> | 245 <td>128</td> |
| 246 <td>8</td> |
243 </tr> | 247 </tr> |
244 <tr class="row-odd"><td><code>int8_t</code></td> | 248 <tr class="row-odd"><td><code>int8_t</code></td> |
245 <td>16</td> | 249 <td>16</td> |
246 <td>128</td> | 250 <td>128</td> |
| 251 <td>8</td> |
247 </tr> | 252 </tr> |
248 <tr class="row-even"><td><code>uint16_t</code></td> | 253 <tr class="row-even"><td><code>uint16_t</code></td> |
249 <td>8</td> | 254 <td>8</td> |
250 <td>128</td> | 255 <td>128</td> |
| 256 <td>16</td> |
251 </tr> | 257 </tr> |
252 <tr class="row-odd"><td><code>int16_t</code></td> | 258 <tr class="row-odd"><td><code>int16_t</code></td> |
253 <td>8</td> | 259 <td>8</td> |
254 <td>128</td> | 260 <td>128</td> |
| 261 <td>16</td> |
255 </tr> | 262 </tr> |
256 <tr class="row-even"><td><code>uint32_t</code></td> | 263 <tr class="row-even"><td><code>uint32_t</code></td> |
257 <td>4</td> | 264 <td>4</td> |
258 <td>128</td> | 265 <td>128</td> |
| 266 <td>32</td> |
259 </tr> | 267 </tr> |
260 <tr class="row-odd"><td><code>int32_t</code></td> | 268 <tr class="row-odd"><td><code>int32_t</code></td> |
261 <td>4</td> | 269 <td>4</td> |
262 <td>128</td> | 270 <td>128</td> |
| 271 <td>32</td> |
263 </tr> | 272 </tr> |
264 <tr class="row-even"><td><code>float</code></td> | 273 <tr class="row-even"><td><code>float</code></td> |
265 <td>4</td> | 274 <td>4</td> |
266 <td>128</td> | 275 <td>128</td> |
| 276 <td>32</td> |
267 </tr> | 277 </tr> |
268 </tbody> | 278 </tbody> |
269 </table> | 279 </table> |
270 <p>64-bit integers and double-precision floating point will be supported in | 280 <p>64-bit integers and double-precision floating point will be supported in |
271 a future release, as will 256-bit and 512-bit vectors.</p> | 281 a future release, as will 256-bit and 512-bit vectors.</p> |
272 <p>The following operators are supported on vectors:</p> | 282 <p>The following operators are supported on vectors:</p> |
273 <table border="1" class="docutils"> | 283 <table border="1" class="docutils"> |
274 <colgroup> | 284 <colgroup> |
275 </colgroup> | 285 </colgroup> |
276 <tbody valign="top"> | 286 <tbody valign="top"> |
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434 <p>Neither PNaCl nor NaCl currently support asynchronous interruption | 444 <p>Neither PNaCl nor NaCl currently support asynchronous interruption |
435 or suspension of threads.</p> | 445 or suspension of threads.</p> |
436 </li> | 446 </li> |
437 </ul> | 447 </ul> |
438 <p>If PNaCl were to support either of these, the interaction of | 448 <p>If PNaCl were to support either of these, the interaction of |
439 <code>volatile</code> and atomics with same-thread signal handling would need | 449 <code>volatile</code> and atomics with same-thread signal handling would need |
440 to be carefully detailed.</p> | 450 to be carefully detailed.</p> |
441 </section></section></section> | 451 </section></section></section> |
442 | 452 |
443 {{/partials.standard_nacl_article}} | 453 {{/partials.standard_nacl_article}} |
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