| Index: Source/modules/screen_orientation/ScreenOrientationDispatcher.h
|
| diff --git a/Source/modules/screen_orientation/ScreenOrientationDispatcher.h b/Source/modules/screen_orientation/ScreenOrientationDispatcher.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5fef6c68c55f849bacdcc509a9a4c923e0f67f8c
|
| --- /dev/null
|
| +++ b/Source/modules/screen_orientation/ScreenOrientationDispatcher.h
|
| @@ -0,0 +1,39 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ScreenOrientationDispatcher_h
|
| +#define ScreenOrientationDispatcher_h
|
| +
|
| +#include "core/frame/PlatformEventDispatcher.h"
|
| +
|
| +namespace blink {
|
| +
|
| +class FrameView;
|
| +class ScreenOrientation;
|
| +
|
| +// ScreenOrientationDispatcher is a singleton that handles whether the current
|
| +// Blink instance should be listening to the screen orientation platform events.
|
| +// It is not a common implementation of PlatformEventDispatcher in the sense
|
| +// that it doesn't actually dispatch events but simply start/stop listening. The
|
| +// reason being that screen orientation events are always sent to the WebFrame's
|
| +// but some platforms require to poll to have an accurate reporting. When
|
| +// ScreenOrientationDispatcher is listening, that means that the platform should
|
| +// be polling if required.
|
| +class ScreenOrientationDispatcher FINAL :
|
| + public PlatformEventDispatcher {
|
| +public:
|
| + static ScreenOrientationDispatcher& instance();
|
| +
|
| +private:
|
| + ScreenOrientationDispatcher();
|
| + virtual ~ScreenOrientationDispatcher();
|
| +
|
| + // Inherited from PlatformEventDispatcher.
|
| + virtual void startListening() OVERRIDE;
|
| + virtual void stopListening() OVERRIDE;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // ScreenOrientationDispatcher_h
|
|
|