| Index: src/effects/gradients/SkGradientShader.cpp
|
| diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
|
| index 5014c35ee0e647ce65b989513c59f480d554c9d9..48904fa8fd6c83ce06be296f8d7f1d8e2fc10e0a 100644
|
| --- a/src/effects/gradients/SkGradientShader.cpp
|
| +++ b/src/effects/gradients/SkGradientShader.cpp
|
| @@ -570,6 +570,7 @@ SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU
|
| return fCache;
|
| }
|
|
|
| +SK_DECLARE_STATIC_MUTEX(gGradientCacheMutex);
|
| /*
|
| * Because our caller might rebuild the same (logically the same) gradient
|
| * over and over, we'd like to return exactly the same "bitmap" if possible,
|
| @@ -605,11 +606,10 @@ void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const {
|
|
|
| ///////////////////////////////////
|
|
|
| - SK_DECLARE_STATIC_MUTEX(gMutex);
|
| static SkBitmapCache* gCache;
|
| // each cache cost 1K of RAM, since each bitmap will be 1x256 at 32bpp
|
| static const int MAX_NUM_CACHED_GRADIENT_BITMAPS = 32;
|
| - SkAutoMutexAcquire ama(gMutex);
|
| + SkAutoMutexAcquire ama(gGradientCacheMutex);
|
|
|
| if (NULL == gCache) {
|
| gCache = SkNEW_ARGS(SkBitmapCache, (MAX_NUM_CACHED_GRADIENT_BITMAPS));
|
|
|