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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_ |
| 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_ |
| 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "base/gtest_prod_util.h" |
| 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/synchronization/lock.h" |
| 14 #include "media/audio/audio_io.h" |
| 15 |
| 16 namespace media { |
| 17 class AudioBus; |
| 18 class AudioBusRefCounted; |
| 19 } |
| 20 |
| 21 namespace copresence { |
| 22 |
| 23 // The AudioPlayer class will play a set of samples till it is told to stop. |
| 24 class AudioPlayer : public media::AudioOutputStream::AudioSourceCallback { |
| 25 public: |
| 26 AudioPlayer(); |
| 27 |
| 28 // Initializes the object. Do not use this object before calling this method. |
| 29 void Initialize(); |
| 30 |
| 31 // Play the given samples. These samples will keep on being played in a loop |
| 32 // till we explicitly tell the player to stop playing. |
| 33 void Play(const scoped_refptr<media::AudioBusRefCounted>& samples); |
| 34 |
| 35 // Stop playing. |
| 36 void Stop(); |
| 37 |
| 38 // Cleans up and deletes this object. Do not use object after this call. |
| 39 void Finalize(); |
| 40 |
| 41 // Takes ownership of the stream. |
| 42 void set_output_stream_for_testing( |
| 43 media::AudioOutputStream* output_stream_for_testing) { |
| 44 output_stream_for_testing_.reset(output_stream_for_testing); |
| 45 } |
| 46 |
| 47 private: |
| 48 friend class AudioPlayerTest; |
| 49 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); |
| 50 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); |
| 51 |
| 52 virtual ~AudioPlayer(); |
| 53 |
| 54 // Methods to do our various operations; all of these need to be run on the |
| 55 // audio thread. |
| 56 void InitializeOnAudioThread(); |
| 57 void PlayOnAudioThread( |
| 58 const scoped_refptr<media::AudioBusRefCounted>& samples); |
| 59 void StopOnAudioThread(); |
| 60 void StopAndCloseOnAudioThread(); |
| 61 void FinalizeOnAudioThread(); |
| 62 |
| 63 // AudioOutputStream::AudioSourceCallback overrides: |
| 64 // Following methods could be called from *ANY* thread. |
| 65 virtual int OnMoreData(media::AudioBus* dest, |
| 66 media::AudioBuffersState /* state */) OVERRIDE; |
| 67 virtual void OnError(media::AudioOutputStream* /* stream */) OVERRIDE; |
| 68 |
| 69 // Flushes the audio loop, making sure that any queued operations are |
| 70 // performed. |
| 71 void FlushAudioLoopForTesting(); |
| 72 |
| 73 // Self-deleting object. |
| 74 media::AudioOutputStream* stream_; |
| 75 |
| 76 scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; |
| 77 |
| 78 bool is_playing_; |
| 79 |
| 80 // All fields below here are protected by this lock. |
| 81 base::Lock state_lock_; |
| 82 |
| 83 scoped_refptr<media::AudioBusRefCounted> samples_; |
| 84 |
| 85 // Index to the frame in the samples that we need to play next. |
| 86 int frame_index_; |
| 87 |
| 88 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); |
| 89 }; |
| 90 |
| 91 } // namespace copresence |
| 92 |
| 93 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_ |
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