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Unified Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 419033012: Roll WebGL conformance tests to 2cd3af21 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@lkgr
Patch Set: Fix lines above 80 chars in webgl_conformance_expectations.py Created 6 years, 4 months ago
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Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
index d56f83599bbc97657ad9383ede4e134b4801e4ea..1ad4ee3b37235ccda8765a2543fa0dee911ed0e1 100644
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
@@ -25,7 +25,7 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
# ['mac', 'amd', ('nvidia', 0x1234)], bug=123)
# Fails on all platforms
- self.Fail('conformance/glsl/misc/shaders-with-mis-matching-uniforms.html',
+ self.Fail('conformance/glsl/misc/shaders-with-uniform-structs.html',
bug=351396)
# Flaky on Win
@@ -35,6 +35,8 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
# Win failures
self.Fail('conformance/glsl/misc/struct-equals.html',
['win'], bug=391957)
+ self.Fail('conformance/rendering/negative-one-index.html',
+ ['win'], bug=396058)
# Win7 / Intel failures
self.Fail('conformance/rendering/gl-scissor-test.html',
@@ -64,7 +66,8 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
self.Skip('conformance/ogles/GL/control_flow/control_flow_009_to_010.html',
['mac', ('intel', 0x116)], bug=322795)
# Radar 13499677
- self.Fail('conformance/glsl/functions/glsl-function-smoothstep-gentype.html',
+ self.Fail('conformance/glsl/functions/' +
+ 'glsl-function-smoothstep-gentype.html',
['mac', ('intel', 0x116)], bug=225642)
self.Fail('conformance/extensions/webgl-draw-buffers.html',
['mac', ('intel', 0x116)], bug=369349)
@@ -82,7 +85,8 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
# Mac 10.8 / ATI failures
self.Fail(
- 'conformance/rendering/point-with-gl-pointcoord-in-fragment-shader.html',
+ 'conformance/rendering/' +
+ 'point-with-gl-pointcoord-in-fragment-shader.html',
['mountainlion', 'amd'])
# Mac 10.7 / Intel failures
@@ -141,6 +145,11 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
['linux', 'nvidia'], bug=391960)
self.Fail('conformance/glsl/constructors/glsl-construct-vec4.html',
['linux', 'nvidia'], bug=391960)
+ self.Fail(
+ 'conformance/glsl/constructors/' +
+ 'glsl-construct-vec-mat-corner-cases.html',
+ ['linux', 'nvidia'], bug=391960)
+
# Android failures
# The following test is very slow and therefore times out on Android bot.
@@ -156,11 +165,14 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations):
# The following tests are disabled due to security issues.
self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-video.html',
['android'], bug=334204)
- self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-video-rgb565.html',
+ self.Fail('conformance/textures/' +
+ 'tex-image-and-sub-image-2d-with-video-rgb565.html',
['android'], bug=334204)
- self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-video-rgba4444.html',
+ self.Fail('conformance/textures/' +
+ 'tex-image-and-sub-image-2d-with-video-rgba4444.html',
['android'], bug=334204)
- self.Fail('conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html',
+ self.Fail('conformance/textures/' +
+ 'tex-image-and-sub-image-2d-with-video-rgba5551.html',
['android'], bug=334204)
self.Fail('conformance/textures/texture-npot-video.html',
['android'], bug=334204)
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