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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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206 | 206 |
207 // Fingerprints are computed during style recalc, for (some subset of) | 207 // Fingerprints are computed during style recalc, for (some subset of) |
208 // blocks that will become cluster roots. | 208 // blocks that will become cluster roots. |
209 class FingerprintMapper { | 209 class FingerprintMapper { |
210 public: | 210 public: |
211 void add(const RenderObject*, Fingerprint); | 211 void add(const RenderObject*, Fingerprint); |
212 void addTentativeClusterRoot(const RenderBlock*, Fingerprint); | 212 void addTentativeClusterRoot(const RenderBlock*, Fingerprint); |
213 // Returns true if any BlockSet was modified or freed by the removal. | 213 // Returns true if any BlockSet was modified or freed by the removal. |
214 bool remove(const RenderObject*); | 214 bool remove(const RenderObject*); |
215 Fingerprint get(const RenderObject*); | 215 Fingerprint get(const RenderObject*); |
216 BlockSet& getTentativeClusterRoots(Fingerprint); | 216 BlockSet* getTentativeClusterRoots(Fingerprint); |
217 private: | 217 private: |
218 typedef HashMap<const RenderObject*, Fingerprint> FingerprintMap; | 218 typedef HashMap<const RenderObject*, Fingerprint> FingerprintMap; |
219 typedef HashMap<Fingerprint, OwnPtr<BlockSet> > ReverseFingerprintMap; | 219 typedef HashMap<Fingerprint, OwnPtr<BlockSet> > ReverseFingerprintMap; |
220 | 220 |
221 FingerprintMap m_fingerprints; | 221 FingerprintMap m_fingerprints; |
222 ReverseFingerprintMap m_blocksForFingerprint; | 222 ReverseFingerprintMap m_blocksForFingerprint; |
223 #if ENABLE(ASSERT) | 223 #if ENABLE(ASSERT) |
224 void assertMapsAreConsistent(); | 224 void assertMapsAreConsistent(); |
225 #endif | 225 #endif |
226 }; | 226 }; |
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301 FingerprintMapper m_fingerprintMapper; | 301 FingerprintMapper m_fingerprintMapper; |
302 Vector<RefPtr<RenderStyle> > m_stylesRetainedDuringLayout; | 302 Vector<RefPtr<RenderStyle> > m_stylesRetainedDuringLayout; |
303 // FIXME: All frames should share the same m_pageInfo instance. | 303 // FIXME: All frames should share the same m_pageInfo instance. |
304 PageInfo m_pageInfo; | 304 PageInfo m_pageInfo; |
305 bool m_updatePageInfoDeferred; | 305 bool m_updatePageInfoDeferred; |
306 }; | 306 }; |
307 | 307 |
308 } // namespace blink | 308 } // namespace blink |
309 | 309 |
310 #endif // FastTextAutosizer_h | 310 #endif // FastTextAutosizer_h |
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