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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
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242 * @param buffer memory to read pixels from | 242 * @param buffer memory to read pixels from |
243 * @param rowBytes number of bytes between consecutive rows. Zero | 243 * @param rowBytes number of bytes between consecutive rows. Zero |
244 * means rows are tightly packed. | 244 * means rows are tightly packed. |
245 */ | 245 */ |
246 bool writeTexturePixels(GrTexture* texture, | 246 bool writeTexturePixels(GrTexture* texture, |
247 int left, int top, int width, int height, | 247 int left, int top, int width, int height, |
248 GrPixelConfig config, const void* buffer, | 248 GrPixelConfig config, const void* buffer, |
249 size_t rowBytes); | 249 size_t rowBytes); |
250 | 250 |
251 /** | 251 /** |
252 * Called to tell GrGpu that all GrGpuObjects have been lost and should | 252 * Called to tell GrGpu that all GrGpuResources have been lost and should |
253 * be abandoned. Overrides must call INHERITED::abandonResources(). | 253 * be abandoned. Overrides must call INHERITED::abandonResources(). |
254 */ | 254 */ |
255 virtual void abandonResources(); | 255 virtual void abandonResources(); |
256 | 256 |
257 /** | 257 /** |
258 * Called to tell GrGpu to release all GrGpuObjects. Overrides must call | 258 * Called to tell GrGpu to release all GrGpuResources. Overrides must call |
259 * INHERITED::releaseResources(). | 259 * INHERITED::releaseResources(). |
260 */ | 260 */ |
261 void releaseResources(); | 261 void releaseResources(); |
262 | 262 |
263 /** | 263 /** |
264 * Add object to list of objects. Should only be called by GrGpuObject. | 264 * Add object to list of objects. Should only be called by GrGpuResource. |
265 * @param resource the resource to add. | 265 * @param resource the resource to add. |
266 */ | 266 */ |
267 void insertObject(GrGpuObject* object); | 267 void insertObject(GrGpuResource* object); |
268 | 268 |
269 /** | 269 /** |
270 * Remove object from list of objects. Should only be called by GrGpuObject. | 270 * Remove object from list of objects. Should only be called by GrGpuResourc
e. |
271 * @param resource the resource to remove. | 271 * @param resource the resource to remove. |
272 */ | 272 */ |
273 void removeObject(GrGpuObject* object); | 273 void removeObject(GrGpuResource* object); |
274 | 274 |
275 // GrDrawTarget overrides | 275 // GrDrawTarget overrides |
276 virtual void clear(const SkIRect* rect, | 276 virtual void clear(const SkIRect* rect, |
277 GrColor color, | 277 GrColor color, |
278 bool canIgnoreRect, | 278 bool canIgnoreRect, |
279 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; | 279 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; |
280 | 280 |
281 virtual void purgeResources() SK_OVERRIDE { | 281 virtual void purgeResources() SK_OVERRIDE { |
282 // The clip mask manager can rebuild all its clip masks so just | 282 // The clip mask manager can rebuild all its clip masks so just |
283 // get rid of them all. | 283 // get rid of them all. |
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519 | 519 |
520 void handleDirtyContext() { | 520 void handleDirtyContext() { |
521 if (fResetBits) { | 521 if (fResetBits) { |
522 this->resetContext(); | 522 this->resetContext(); |
523 } | 523 } |
524 } | 524 } |
525 | 525 |
526 enum { | 526 enum { |
527 kPreallocGeomPoolStateStackCnt = 4, | 527 kPreallocGeomPoolStateStackCnt = 4, |
528 }; | 528 }; |
529 typedef SkTInternalLList<GrGpuObject> ObjectList; | 529 typedef SkTInternalLList<GrGpuResource> ObjectList; |
530 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoo
lStateStack; | 530 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoo
lStateStack; |
531 ResetTimestamp fResetTi
mestamp; | 531 ResetTimestamp fResetTi
mestamp; |
532 uint32_t fResetBi
ts; | 532 uint32_t fResetBi
ts; |
533 GrVertexBufferAllocPool* fVertexP
ool; | 533 GrVertexBufferAllocPool* fVertexP
ool; |
534 GrIndexBufferAllocPool* fIndexPo
ol; | 534 GrIndexBufferAllocPool* fIndexPo
ol; |
535 // counts number of uses of vertex/index pool in the geometry stack | 535 // counts number of uses of vertex/index pool in the geometry stack |
536 int fVertexP
oolUseCnt; | 536 int fVertexP
oolUseCnt; |
537 int fIndexPo
olUseCnt; | 537 int fIndexPo
olUseCnt; |
538 // these are mutable so they can be created on-demand | 538 // these are mutable so they can be created on-demand |
539 mutable GrIndexBuffer* fQuadInd
exBuffer; | 539 mutable GrIndexBuffer* fQuadInd
exBuffer; |
540 // Used to abandon/release all resources created by this GrGpu. TODO: Move t
his | 540 // Used to abandon/release all resources created by this GrGpu. TODO: Move t
his |
541 // functionality to GrResourceCache. | 541 // functionality to GrResourceCache. |
542 ObjectList fObjectL
ist; | 542 ObjectList fObjectL
ist; |
543 | 543 |
544 typedef GrDrawTarget INHERITED; | 544 typedef GrDrawTarget INHERITED; |
545 }; | 545 }; |
546 | 546 |
547 #endif | 547 #endif |
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