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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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78 } | 78 } |
79 | 79 |
80 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); | 80 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); |
81 SkSafeSetNull(fQuadIndexBuffer); | 81 SkSafeSetNull(fQuadIndexBuffer); |
82 delete fVertexPool; | 82 delete fVertexPool; |
83 fVertexPool = NULL; | 83 fVertexPool = NULL; |
84 delete fIndexPool; | 84 delete fIndexPool; |
85 fIndexPool = NULL; | 85 fIndexPool = NULL; |
86 } | 86 } |
87 | 87 |
88 void GrGpu::insertObject(GrGpuObject* object) { | 88 void GrGpu::insertObject(GrGpuResource* object) { |
89 SkASSERT(NULL != object); | 89 SkASSERT(NULL != object); |
90 SkASSERT(this == object->getGpu()); | 90 SkASSERT(this == object->getGpu()); |
91 | 91 |
92 fObjectList.addToHead(object); | 92 fObjectList.addToHead(object); |
93 } | 93 } |
94 | 94 |
95 void GrGpu::removeObject(GrGpuObject* object) { | 95 void GrGpu::removeObject(GrGpuResource* object) { |
96 SkASSERT(NULL != object); | 96 SkASSERT(NULL != object); |
97 SkASSERT(this == object->getGpu()); | 97 SkASSERT(this == object->getGpu()); |
98 | 98 |
99 fObjectList.remove(object); | 99 fObjectList.remove(object); |
100 } | 100 } |
101 | 101 |
102 | 102 |
103 void GrGpu::unimpl(const char msg[]) { | 103 void GrGpu::unimpl(const char msg[]) { |
104 #ifdef SK_DEBUG | 104 #ifdef SK_DEBUG |
105 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); | 105 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); |
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571 } | 571 } |
572 | 572 |
573 void GrGpu::releaseIndexArray() { | 573 void GrGpu::releaseIndexArray() { |
574 // if index source was array, we stowed data in the pool | 574 // if index source was array, we stowed data in the pool |
575 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 575 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
576 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 576 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
577 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 577 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
578 fIndexPool->putBack(bytes); | 578 fIndexPool->putBack(bytes); |
579 --fIndexPoolUseCnt; | 579 --fIndexPoolUseCnt; |
580 } | 580 } |
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