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Side by Side Diff: include/gpu/GrGpuResource.h

Issue 418143004: Rename GrGpuObject to GrGpuResource (Closed) Base URL: https://skia.googlesource.com/skia.git@compact
Patch Set: Fix indents Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuObject_DEFINED 8 #ifndef GrGpuResource_DEFINED
9 #define GrGpuObject_DEFINED 9 #define GrGpuResource_DEFINED
10 10
11 #include "SkInstCnt.h" 11 #include "SkInstCnt.h"
12 #include "SkTInternalLList.h" 12 #include "SkTInternalLList.h"
13 13
14 class GrResourceCacheEntry; 14 class GrResourceCacheEntry;
15 class GrGpu; 15 class GrGpu;
16 class GrContext; 16 class GrContext;
17 17
18 /** 18 /**
19 * Base class for objects that can be kept in the GrResourceCache. 19 * Base class for objects that can be kept in the GrResourceCache.
20 */ 20 */
21 class GrGpuObject : public SkNoncopyable { 21 class GrGpuResource : public SkNoncopyable {
22 public: 22 public:
23 SK_DECLARE_INST_COUNT_ROOT(GrGpuObject) 23 SK_DECLARE_INST_COUNT_ROOT(GrGpuResource)
24 24
25 // These method signatures are written to mirror SkRefCnt. However, we don't require 25 // These method signatures are written to mirror SkRefCnt. However, we don't require
26 // thread safety as GrCacheable objects are not intended to cross thread bou ndaries. 26 // thread safety as GrCacheable objects are not intended to cross thread bou ndaries.
27 // internal_dispose() exists because of GrTexture's reliance on it. It will be removed 27 // internal_dispose() exists because of GrTexture's reliance on it. It will be removed
28 // soon. 28 // soon.
29 void ref() const { ++fRefCnt; } 29 void ref() const { ++fRefCnt; }
30 void unref() const { --fRefCnt; if (0 == fRefCnt) { this->internal_dispose() ; } } 30 void unref() const { --fRefCnt; if (0 == fRefCnt) { this->internal_dispose() ; } }
31 virtual void internal_dispose() const { SkDELETE(this); } 31 virtual void internal_dispose() const { SkDELETE(this); }
32 bool unique() const { return 1 == fRefCnt; } 32 bool unique() const { return 1 == fRefCnt; }
33 #ifdef SK_DEBUG 33 #ifdef SK_DEBUG
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } 82 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; }
83 83
84 /** 84 /**
85 * Gets an id that is unique for this GrCacheable object. It is static in th at it does 85 * Gets an id that is unique for this GrCacheable object. It is static in th at it does
86 * not change when the content of the GrCacheable object changes. This will never return 86 * not change when the content of the GrCacheable object changes. This will never return
87 * 0. 87 * 0.
88 */ 88 */
89 uint32_t getUniqueID() const { return fUniqueID; } 89 uint32_t getUniqueID() const { return fUniqueID; }
90 90
91 protected: 91 protected:
92 GrGpuObject(GrGpu*, bool isWrapped); 92 GrGpuResource(GrGpu*, bool isWrapped);
93 virtual ~GrGpuObject(); 93 virtual ~GrGpuResource();
94 94
95 bool isInCache() const { return NULL != fCacheEntry; } 95 bool isInCache() const { return NULL != fCacheEntry; }
96 96
97 GrGpu* getGpu() const { return fGpu; } 97 GrGpu* getGpu() const { return fGpu; }
98 98
99 // Derived classes should always call their parent class' onRelease 99 // Derived classes should always call their parent class' onRelease
100 // and onAbandon methods in their overrides. 100 // and onAbandon methods in their overrides.
101 virtual void onRelease() {}; 101 virtual void onRelease() {};
102 virtual void onAbandon() {}; 102 virtual void onAbandon() {};
103 103
104 bool isWrapped() const { return kWrapped_FlagBit & fFlags; } 104 bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
105 105
106 /** 106 /**
107 * This entry point should be called whenever gpuMemorySize() begins 107 * This entry point should be called whenever gpuMemorySize() begins
108 * reporting a different size. If the object is in the cache, it will call 108 * reporting a different size. If the object is in the cache, it will call
109 * gpuMemorySize() immediately and pass the new size on to the resource 109 * gpuMemorySize() immediately and pass the new size on to the resource
110 * cache. 110 * cache.
111 */ 111 */
112 void didChangeGpuMemorySize() const; 112 void didChangeGpuMemorySize() const;
113 113
114 private: 114 private:
115 #ifdef SK_DEBUG 115 #ifdef SK_DEBUG
116 friend class GrGpu; // for assert in GrGpu to access getGpu 116 friend class GrGpu; // for assert in GrGpu to access getGpu
117 #endif 117 #endif
118 118
119 static uint32_t CreateUniqueID(); 119 static uint32_t CreateUniqueID();
120 120
121 // We're in an internal doubly linked list 121 // We're in an internal doubly linked list
122 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuObject); 122 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuResource);
123 123
124 GrGpu* fGpu; // not reffed. The GrGpu can be dele ted while there 124 GrGpu* fGpu; // not reffed. The GrGpu can be dele ted while there
125 // are still live GrGpuObjects. It w ill call 125 // are still live GrGpuResources. It will call
126 // release() on all such objects in its destructor. 126 // release() on all such objects in its destructor.
127 enum Flags { 127 enum Flags {
128 /** 128 /**
129 * This object wraps a GPU object given to us by the user. 129 * This object wraps a GPU object given to us by the user.
130 * Lifetime management is left up to the user (i.e., we will not 130 * Lifetime management is left up to the user (i.e., we will not
131 * free it). 131 * free it).
132 */ 132 */
133 kWrapped_FlagBit = 0x1, 133 kWrapped_FlagBit = 0x1,
134 }; 134 };
135 135
136 uint32_t fFlags; 136 uint32_t fFlags;
137 137
138 mutable int32_t fRefCnt; 138 mutable int32_t fRefCnt;
139 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache 139 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache
140 const uint32_t fUniqueID; 140 const uint32_t fUniqueID;
141 141
142 typedef SkNoncopyable INHERITED; 142 typedef SkNoncopyable INHERITED;
143 }; 143 };
144 144
145 #endif 145 #endif
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