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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/base/scoped_ptr_deque.h" | 10 #include "cc/base/scoped_ptr_deque.h" |
| 11 #include "cc/base/scoped_ptr_vector.h" | 11 #include "cc/base/scoped_ptr_vector.h" |
| 12 #include "cc/output/direct_renderer.h" | 12 #include "cc/output/direct_renderer.h" |
| 13 #include "cc/output/gl_renderer_draw_cache.h" | 13 #include "cc/output/gl_renderer_draw_cache.h" |
| 14 #include "cc/output/program_binding.h" | 14 #include "cc/output/program_binding.h" |
| 15 #include "cc/output/renderer.h" | 15 #include "cc/output/renderer.h" |
| 16 #include "cc/quads/checkerboard_draw_quad.h" | 16 #include "cc/quads/checkerboard_draw_quad.h" |
| 17 #include "cc/quads/debug_border_draw_quad.h" | 17 #include "cc/quads/debug_border_draw_quad.h" |
| 18 #include "cc/quads/io_surface_draw_quad.h" | 18 #include "cc/quads/io_surface_draw_quad.h" |
| 19 #include "cc/quads/render_pass_draw_quad.h" | 19 #include "cc/quads/render_pass_draw_quad.h" |
| 20 #include "cc/quads/solid_color_draw_quad.h" | 20 #include "cc/quads/solid_color_draw_quad.h" |
| 21 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "cc/quads/yuv_video_draw_quad.h" | 22 #include "cc/quads/yuv_video_draw_quad.h" |
| 23 #include "ui/gfx/quad_f.h" | 23 #include "ui/gfx/geometry/quad_f.h" |
| 24 | 24 |
| 25 class SkBitmap; | 25 class SkBitmap; |
| 26 | 26 |
| 27 namespace gpu { | 27 namespace gpu { |
| 28 namespace gles2 { | 28 namespace gles2 { |
| 29 class GLES2Interface; | 29 class GLES2Interface; |
| 30 } | 30 } |
| 31 } | 31 } |
| 32 | 32 |
| 33 namespace cc { | 33 namespace cc { |
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| 433 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 433 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 434 #define GLC(context, x) \ | 434 #define GLC(context, x) \ |
| 435 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 435 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
| 436 #else | 436 #else |
| 437 #define GLC(context, x) (x) | 437 #define GLC(context, x) (x) |
| 438 #endif | 438 #endif |
| 439 | 439 |
| 440 } // namespace cc | 440 } // namespace cc |
| 441 | 441 |
| 442 #endif // CC_OUTPUT_GL_RENDERER_H_ | 442 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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