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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
14 #include "base/logging.h" | 14 #include "base/logging.h" |
15 #include "base/strings/string_split.h" | |
16 #include "base/strings/string_util.h" | |
17 #include "base/strings/stringprintf.h" | |
18 #include "build/build_config.h" | |
19 #include "cc/base/math_util.h" | 15 #include "cc/base/math_util.h" |
20 #include "cc/layers/video_layer_impl.h" | 16 #include "cc/layers/video_layer_impl.h" |
21 #include "cc/output/compositor_frame.h" | 17 #include "cc/output/compositor_frame.h" |
22 #include "cc/output/compositor_frame_metadata.h" | 18 #include "cc/output/compositor_frame_metadata.h" |
23 #include "cc/output/context_provider.h" | 19 #include "cc/output/context_provider.h" |
24 #include "cc/output/copy_output_request.h" | 20 #include "cc/output/copy_output_request.h" |
25 #include "cc/output/geometry_binding.h" | 21 #include "cc/output/geometry_binding.h" |
26 #include "cc/output/gl_frame_data.h" | 22 #include "cc/output/gl_frame_data.h" |
27 #include "cc/output/output_surface.h" | 23 #include "cc/output/output_surface.h" |
28 #include "cc/output/render_surface_filters.h" | 24 #include "cc/output/render_surface_filters.h" |
29 #include "cc/quads/picture_draw_quad.h" | 25 #include "cc/quads/picture_draw_quad.h" |
30 #include "cc/quads/render_pass.h" | 26 #include "cc/quads/render_pass.h" |
31 #include "cc/quads/stream_video_draw_quad.h" | 27 #include "cc/quads/stream_video_draw_quad.h" |
32 #include "cc/quads/texture_draw_quad.h" | 28 #include "cc/quads/texture_draw_quad.h" |
33 #include "cc/resources/layer_quad.h" | 29 #include "cc/resources/layer_quad.h" |
34 #include "cc/resources/raster_worker_pool.h" | 30 #include "cc/resources/raster_worker_pool.h" |
35 #include "cc/resources/scoped_resource.h" | 31 #include "cc/resources/scoped_resource.h" |
36 #include "cc/resources/texture_mailbox_deleter.h" | 32 #include "cc/resources/texture_mailbox_deleter.h" |
37 #include "cc/trees/damage_tracker.h" | |
38 #include "cc/trees/proxy.h" | |
39 #include "cc/trees/single_thread_proxy.h" | |
40 #include "gpu/GLES2/gl2extchromium.h" | 33 #include "gpu/GLES2/gl2extchromium.h" |
41 #include "gpu/command_buffer/client/context_support.h" | 34 #include "gpu/command_buffer/client/context_support.h" |
42 #include "gpu/command_buffer/client/gles2_interface.h" | 35 #include "gpu/command_buffer/client/gles2_interface.h" |
43 #include "gpu/command_buffer/common/gpu_memory_allocation.h" | 36 #include "gpu/command_buffer/common/gpu_memory_allocation.h" |
44 #include "third_party/khronos/GLES2/gl2.h" | |
45 #include "third_party/khronos/GLES2/gl2ext.h" | |
46 #include "third_party/skia/include/core/SkBitmap.h" | 37 #include "third_party/skia/include/core/SkBitmap.h" |
47 #include "third_party/skia/include/core/SkColor.h" | 38 #include "third_party/skia/include/core/SkColor.h" |
48 #include "third_party/skia/include/core/SkColorFilter.h" | 39 #include "third_party/skia/include/core/SkColorFilter.h" |
49 #include "third_party/skia/include/core/SkSurface.h" | 40 #include "third_party/skia/include/core/SkSurface.h" |
50 #include "third_party/skia/include/gpu/GrContext.h" | 41 #include "third_party/skia/include/gpu/GrContext.h" |
51 #include "third_party/skia/include/gpu/GrTexture.h" | 42 #include "third_party/skia/include/gpu/GrTexture.h" |
52 #include "third_party/skia/include/gpu/SkGpuDevice.h" | 43 #include "third_party/skia/include/gpu/SkGpuDevice.h" |
53 #include "third_party/skia/include/gpu/SkGrTexturePixelRef.h" | 44 #include "third_party/skia/include/gpu/SkGrTexturePixelRef.h" |
54 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | 45 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
55 #include "ui/gfx/quad_f.h" | 46 #include "ui/gfx/geometry/quad_f.h" |
56 #include "ui/gfx/rect_conversions.h" | 47 #include "ui/gfx/geometry/rect_conversions.h" |
57 | 48 |
58 using gpu::gles2::GLES2Interface; | 49 using gpu::gles2::GLES2Interface; |
59 | 50 |
60 namespace cc { | 51 namespace cc { |
61 namespace { | 52 namespace { |
62 | 53 |
63 class FallbackFence : public ResourceProvider::Fence { | 54 class FallbackFence : public ResourceProvider::Fence { |
64 public: | 55 public: |
65 explicit FallbackFence(gpu::gles2::GLES2Interface* gl) | 56 explicit FallbackFence(gpu::gles2::GLES2Interface* gl) |
66 : gl_(gl), has_passed_(true) {} | 57 : gl_(gl), has_passed_(true) {} |
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3204 context_support_->ScheduleOverlayPlane( | 3195 context_support_->ScheduleOverlayPlane( |
3205 overlay.plane_z_order, | 3196 overlay.plane_z_order, |
3206 overlay.transform, | 3197 overlay.transform, |
3207 pending_overlay_resources_.back()->texture_id(), | 3198 pending_overlay_resources_.back()->texture_id(), |
3208 overlay.display_rect, | 3199 overlay.display_rect, |
3209 overlay.uv_rect); | 3200 overlay.uv_rect); |
3210 } | 3201 } |
3211 } | 3202 } |
3212 | 3203 |
3213 } // namespace cc | 3204 } // namespace cc |
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