| Index: athena/wm/window_overview_mode.cc
|
| diff --git a/athena/wm/window_overview_mode.cc b/athena/wm/window_overview_mode.cc
|
| index b37339e3cf7cca7b76aad83cc3e4ae66a5508c24..b1dabcf954e47be61af13a79417ac590354434eb 100644
|
| --- a/athena/wm/window_overview_mode.cc
|
| +++ b/athena/wm/window_overview_mode.cc
|
| @@ -45,6 +45,10 @@ namespace athena {
|
|
|
| namespace {
|
|
|
| +bool ShouldShowWindowInOverviewMode(aura::Window* window) {
|
| + return window->type() == ui::wm::WINDOW_TYPE_NORMAL;
|
| +}
|
| +
|
| // Sets the progress-state for the window in the overview mode.
|
| void SetWindowProgress(aura::Window* window, float progress) {
|
| WindowOverviewState* state = window->GetProperty(kWindowOverviewState);
|
| @@ -110,10 +114,13 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| virtual ~WindowOverviewModeImpl() {
|
| container_->set_target_handler(container_->delegate());
|
|
|
| - aura::Window::Windows windows = container_->children();
|
| - if (windows.empty())
|
| - return;
|
| - std::for_each(windows.begin(), windows.end(), &RestoreWindowState);
|
| + const aura::Window::Windows& windows = container_->children();
|
| + for (aura::Window::Windows::const_iterator iter = windows.begin();
|
| + iter != windows.end();
|
| + ++iter) {
|
| + if ((*iter)->GetProperty(kWindowOverviewState))
|
| + RestoreWindowState(*iter);
|
| + }
|
| }
|
|
|
| private:
|
| @@ -121,8 +128,10 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| // positions. The transforms are set in the |kWindowOverviewState| property of
|
| // the windows.
|
| void ComputeTerminalStatesForAllWindows() {
|
| - aura::Window::Windows windows = container_->children();
|
| - size_t window_count = windows.size();
|
| + const aura::Window::Windows& windows = container_->children();
|
| + size_t window_count = std::count_if(windows.begin(), windows.end(),
|
| + ShouldShowWindowInOverviewMode);
|
| +
|
| size_t index = 0;
|
| const gfx::Size container_size = container_->bounds().size();
|
|
|
| @@ -131,10 +140,12 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| const float kMinScale = 0.6f;
|
| const float kMaxScale = 0.95f;
|
|
|
| - for (aura::Window::Windows::reverse_iterator iter = windows.rbegin();
|
| + for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin();
|
| iter != windows.rend();
|
| - ++iter, ++index) {
|
| + ++iter) {
|
| aura::Window* window = (*iter);
|
| + if (!ShouldShowWindowInOverviewMode(window))
|
| + continue;
|
|
|
| gfx::Transform top_transform;
|
| int top = (window_count - index - 1) * kGapBetweenWindowsTop;
|
| @@ -154,20 +165,27 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| state->progress = 0.f;
|
| state->shadow = CreateShadowForWindow(window);
|
| window->SetProperty(kWindowOverviewState, state);
|
| +
|
| + index++;
|
| }
|
| }
|
|
|
| // Sets the initial position for the windows for the overview mode.
|
| void SetInitialWindowStates() {
|
| - aura::Window::Windows windows = container_->children();
|
| - size_t window_count = windows.size();
|
| // The initial overview state of the topmost three windows.
|
| const float kInitialProgress[] = { 0.5f, 0.05f, 0.01f };
|
| - for (size_t i = 0; i < window_count; ++i) {
|
| + size_t index = 0;
|
| + const aura::Window::Windows& windows = container_->children();
|
| + for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin();
|
| + iter != windows.rend();
|
| + ++iter) {
|
| + aura::Window* window = (*iter);
|
| + if (!window->GetProperty(kWindowOverviewState))
|
| + continue;
|
| +
|
| float progress = 0.f;
|
| - aura::Window* window = windows[window_count - 1 - i];
|
| - if (i < arraysize(kInitialProgress))
|
| - progress = kInitialProgress[i];
|
| + if (index < arraysize(kInitialProgress))
|
| + progress = kInitialProgress[index];
|
|
|
| scoped_refptr<ui::LayerAnimator> animator =
|
| window->layer()->GetAnimator();
|
| @@ -188,6 +206,7 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(250));
|
| SetWindowProgress(window, progress);
|
| }
|
| + index++;
|
| }
|
| }
|
|
|
| @@ -222,16 +241,18 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| // scrolling up; and positive when scrolling down.
|
| void DoScroll(float delta_y) {
|
| const float kEpsilon = 1e-3f;
|
| - aura::Window::Windows windows = container_->children();
|
| float delta_y_p = std::abs(delta_y) / GetScrollableHeight();
|
| + const aura::Window::Windows& windows = container_->children();
|
| if (delta_y < 0) {
|
| // Scroll up. Start with the top-most (i.e. behind-most in terms of
|
| // z-index) window, and try to scroll them up.
|
| - for (aura::Window::Windows::iterator iter = windows.begin();
|
| + for (aura::Window::Windows::const_iterator iter = windows.begin();
|
| delta_y_p > kEpsilon && iter != windows.end();
|
| ++iter) {
|
| aura::Window* window = (*iter);
|
| WindowOverviewState* state = window->GetProperty(kWindowOverviewState);
|
| + if (!state)
|
| + continue;
|
| if (state->progress > kEpsilon) {
|
| // It is possible to scroll |window| up. Scroll it up, and update
|
| // |delta_y_p| for the next window.
|
| @@ -243,11 +264,14 @@ class WindowOverviewModeImpl : public WindowOverviewMode,
|
| } else {
|
| // Scroll down. Start with the bottom-most (i.e. front-most in terms of
|
| // z-index) window, and try to scroll them down.
|
| - for (aura::Window::Windows::reverse_iterator iter = windows.rbegin();
|
| + for (aura::Window::Windows::const_reverse_iterator iter =
|
| + windows.rbegin();
|
| delta_y_p > kEpsilon && iter != windows.rend();
|
| ++iter) {
|
| aura::Window* window = (*iter);
|
| WindowOverviewState* state = window->GetProperty(kWindowOverviewState);
|
| + if (!state)
|
| + continue;
|
| if (1.f - state->progress > kEpsilon) {
|
| // It is possible to scroll |window| down. Scroll it down, and update
|
| // |delta_y_p| for the next window.
|
|
|