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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 | 2 |
3 // Test constant pool array code. | 3 // Test constant pool array code. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/factory.h" | 7 #include "src/factory.h" |
8 #include "src/objects.h" | 8 #include "src/objects.h" |
9 #include "test/cctest/cctest.h" | 9 #include "test/cctest/cctest.h" |
10 | 10 |
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235 | 235 |
236 int expected_int64_indexs[] = { 0, 5, 6, 7, 8, 9 }; | 236 int expected_int64_indexs[] = { 0, 5, 6, 7, 8, 9 }; |
237 CheckIterator(array, ConstantPoolArray::INT64, expected_int64_indexs, 6); | 237 CheckIterator(array, ConstantPoolArray::INT64, expected_int64_indexs, 6); |
238 int expected_code_indexs[1]; | 238 int expected_code_indexs[1]; |
239 CheckIterator(array, ConstantPoolArray::CODE_PTR, expected_code_indexs, 0); | 239 CheckIterator(array, ConstantPoolArray::CODE_PTR, expected_code_indexs, 0); |
240 int expected_heap_indexs[] = { 10, 11, 12 }; | 240 int expected_heap_indexs[] = { 10, 11, 12 }; |
241 CheckIterator(array, ConstantPoolArray::HEAP_PTR, expected_heap_indexs, 3); | 241 CheckIterator(array, ConstantPoolArray::HEAP_PTR, expected_heap_indexs, 3); |
242 int expected_int32_indexs[] = { 1, 2, 3, 4 }; | 242 int expected_int32_indexs[] = { 1, 2, 3, 4 }; |
243 CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4); | 243 CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4); |
244 } | 244 } |
245 | |
246 | |
247 TEST(ConstantPoolPreciseGC) { | |
248 LocalContext context; | |
249 Isolate* isolate = CcTest::i_isolate(); | |
250 Heap* heap = isolate->heap(); | |
251 Factory* factory = isolate->factory(); | |
252 v8::HandleScope scope(context->GetIsolate()); | |
253 | |
254 ConstantPoolArray::NumberOfEntries small(1, 0, 0, 1); | |
255 Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small); | |
256 | |
257 // Check that the store buffer knows which entries are pointers and which are | |
258 // not. To do this, make non-pointer entries which look like new space | |
259 // pointers but are actually invalid and ensure the GC doesn't try to move | |
260 // them. | |
261 Handle<HeapObject> object = factory->NewHeapNumber(4.0); | |
262 Object* raw_ptr = *object; | |
263 // If interpreted as a pointer, this should be right inside the heap number | |
264 // which will cause a crash when trying to lookup the 'map' pointer. | |
265 intptr_t invalid_ptr = reinterpret_cast<intptr_t>(raw_ptr) + kInt32Size; | |
266 int32_t invalid_ptr_int32 = static_cast<int32_t>(invalid_ptr); | |
267 int64_t invalid_ptr_int64 = static_cast<int64_t>(invalid_ptr); | |
268 array->set(0, invalid_ptr_int64); | |
269 array->set(1, invalid_ptr_int32); | |
270 | |
271 // Ensure we perform a scan on scavenge for the constant pool's page. | |
272 MemoryChunk::FromAddress(array->address())->set_scan_on_scavenge(true); | |
273 heap->CollectGarbage(NEW_SPACE); | |
274 | |
275 // Check the object was moved by GC. | |
276 CHECK_NE(*object, raw_ptr); | |
277 | |
278 // Check the non-pointer entries weren't changed. | |
279 CHECK_EQ(invalid_ptr_int64, array->get_int64_entry(0)); | |
280 CHECK_EQ(invalid_ptr_int32, array->get_int32_entry(1)); | |
281 } | |
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