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Issue 415333002: libvpx: Pull from upstream (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/libvpx/
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved. 2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license 4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source 5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found 6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may 7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree. 8 * be found in the AUTHORS file in the root of the source tree.
9 */ 9 */
10 #include <climits> 10 #include <climits>
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82 video.SetSize(DECODE_WIDTH_LIMIT, DECODE_HEIGHT_LIMIT); 82 video.SetSize(DECODE_WIDTH_LIMIT, DECODE_HEIGHT_LIMIT);
83 video.set_limit(2); 83 video.set_limit(2);
84 expected_res_ = VPX_CODEC_OK; 84 expected_res_ = VPX_CODEC_OK;
85 ASSERT_NO_FATAL_FAILURE(RunLoop(&video)); 85 ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
86 #else 86 #else
87 // This test produces a pretty large single frame allocation, (roughly 87 // This test produces a pretty large single frame allocation, (roughly
88 // 25 megabits). The encoder allocates a good number of these frames 88 // 25 megabits). The encoder allocates a good number of these frames
89 // one for each lag in frames (for 2 pass), and then one for each possible 89 // one for each lag in frames (for 2 pass), and then one for each possible
90 // reference buffer (8) - we can end up with up to 30 buffers of roughly this 90 // reference buffer (8) - we can end up with up to 30 buffers of roughly this
91 // size or almost 1 gig of memory. 91 // size or almost 1 gig of memory.
92 video.SetSize(4096, 4096); 92 // TODO(jzern): restore this to at least 4096x4096 after issue #828 is fixed.
93 video.SetSize(4096, 2160);
93 video.set_limit(2); 94 video.set_limit(2);
94 expected_res_ = VPX_CODEC_OK; 95 expected_res_ = VPX_CODEC_OK;
95 ASSERT_NO_FATAL_FAILURE(RunLoop(&video)); 96 ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
96 #endif 97 #endif
97 } 98 }
98 } // namespace 99 } // namespace
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