| Index: conformance/more/functions/texSubImage2D.html
|
| ===================================================================
|
| --- conformance/more/functions/texSubImage2D.html (revision 0)
|
| +++ conformance/more/functions/texSubImage2D.html (working copy)
|
| @@ -0,0 +1,91 @@
|
| +<!DOCTYPE html>
|
| +<html>
|
| +<head>
|
| +<meta charset="utf-8">
|
| +<!--
|
| +
|
| +/*
|
| +** Copyright (c) 2012 The Khronos Group Inc.
|
| +**
|
| +** Permission is hereby granted, free of charge, to any person obtaining a
|
| +** copy of this software and/or associated documentation files (the
|
| +** "Materials"), to deal in the Materials without restriction, including
|
| +** without limitation the rights to use, copy, modify, merge, publish,
|
| +** distribute, sublicense, and/or sell copies of the Materials, and to
|
| +** permit persons to whom the Materials are furnished to do so, subject to
|
| +** the following conditions:
|
| +**
|
| +** The above copyright notice and this permission notice shall be included
|
| +** in all copies or substantial portions of the Materials.
|
| +**
|
| +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
| +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
| +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
| +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
| +*/
|
| +
|
| +-->
|
| +<link rel="stylesheet" type="text/css" href="../unit.css" />
|
| +<script type="application/x-javascript" src="../unit.js"></script>
|
| +<script type="application/x-javascript" src="../util.js"></script>
|
| +<script type="application/x-javascript">
|
| +
|
| +Tests.startUnit = function () {
|
| + var canvas = document.getElementById('gl');
|
| + var gl = wrapGLContext(getGLContext(canvas));
|
| + return [gl];
|
| +}
|
| +
|
| +Tests.setup = function(gl) {
|
| + var tex = gl.createTexture();
|
| + gl.bindTexture(gl.TEXTURE_2D, tex);
|
| + var texCubeMap = gl.createTexture();
|
| + gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCubeMap);
|
| + return [gl]
|
| +}
|
| +
|
| +Tests.teardown = function(gl,tex,texCubeMap) {
|
| + gl.bindTexture(gl.TEXTURE_2D, null);
|
| + gl.deleteTexture(tex);
|
| + gl.bindTexture(gl.TEXTURE_CUBE_MAP, null);
|
| + gl.deleteTexture(texCubeMap);
|
| +}
|
| +
|
| +Tests.testTexSubImage2D = function(gl) {
|
| + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2,2,0,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, 2,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0,0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, 1,2,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0,0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 1,0, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,1, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 0, 1,1, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texImage2D(gl.TEXTURE_2D, 1,gl.RGBA, 1,1,0,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texSubImage2D(gl.TEXTURE_2D, 1, 0,0, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + var valid_targets = [
|
| + gl.TEXTURE_2D,
|
| + gl.TEXTURE_CUBE_MAP_POSITIVE_X,
|
| + gl.TEXTURE_CUBE_MAP_NEGATIVE_X,
|
| + gl.TEXTURE_CUBE_MAP_POSITIVE_Y,
|
| + gl.TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
| + gl.TEXTURE_CUBE_MAP_POSITIVE_Z,
|
| + gl.TEXTURE_CUBE_MAP_NEGATIVE_Z
|
| + ];
|
| + valid_targets.forEach(function(t) {
|
| + assertOk(function(){
|
| + gl.texImage2D(t, 0, gl.RGBA, 1,1,0,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + gl.texSubImage2D(t, 0, 0,0, 1,1,gl.RGBA,gl.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]));
|
| + });
|
| + });
|
| +}
|
| +
|
| +Tests.endUnit = function(gl) {
|
| +}
|
| +
|
| +</script>
|
| +<style>canvas{ position:absolute; }</style>
|
| +</head><body>
|
| +<canvas id="gl" width="16" height="16"></canvas>
|
| +</body></html>
|
|
|
| Property changes on: conformance/more/functions/texSubImage2D.html
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| ## -0,0 +1 ##
|
| +LF
|
| \ No newline at end of property
|
|
|