Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(107)

Unified Diff: conformance/misc/bad-arguments-test.html

Issue 41503006: Add ToT WebGL conformance tests : part 8 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « conformance/misc/00_test_list.txt ('k') | conformance/misc/boolean-argument-conversion.html » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: conformance/misc/bad-arguments-test.html
===================================================================
--- conformance/misc/bad-arguments-test.html (revision 0)
+++ conformance/misc/bad-arguments-test.html (working copy)
@@ -0,0 +1,121 @@
+<!--
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"></script>
+<script src="../resources/webgl-test-utils.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+
+<script>
+"use strict";
+var wtu = WebGLTestUtils;
+description("Tests calling WebGL APIs with wrong argument types");
+
+var context = wtu.create3DContext();
+var program = wtu.loadStandardProgram(context);
+var shader = wtu.loadStandardVertexShader(context);
+var shouldGenerateGLError = wtu.shouldGenerateGLError;
+
+assertMsg(program != null, "Program Compiled");
+assertMsg(shader != null, "Shader Compiled");
+
+var loc = context.getUniformLocation(program, "u_modelViewProjMatrix");
+assertMsg(loc != null, "getUniformLocation succeeded");
+
+var testArguments = [
+ { value: "foo",
+ throws: true },
+ { value: 0,
+ throws: true },
+ { value: null,
+ throws: false },
+ { value: undefined,
+ throws: false }
+];
+
+var argument;
+
+function shouldBeEmptyString(command) {
+ shouldBe(command, "''");
+}
+
+for (var i = 0; i < testArguments.length; ++i) {
+ var func, func2, func3;
+ if (testArguments[i].throws) {
+ func = shouldThrow;
+ func2 = shouldThrow;
+ func3 = shouldThrow;
+ } else {
+ func = shouldBeUndefined;
+ func2 = shouldBeNull;
+ func3 = shouldBeEmptyString;
+ }
+ argument = testArguments[i].value;
+ func("context.compileShader(argument)");
+ func("context.linkProgram(argument)");
+ func("context.attachShader(program, argument)");
+ func("context.attachShader(argument, shader)");
+ func("context.detachShader(program, argument)");
+ func("context.detachShader(argument, shader)");
+ func("context.useProgram(argument)");
+ func("context.shaderSource(argument, 'foo')");
+ func("context.bindAttribLocation(argument, 0, 'foo')");
+ func("context.bindBuffer(context.ARRAY_BUFFER, argument)");
+ func("context.bindFramebuffer(context.FRAMEBUFFER, argument)");
+ func("context.bindRenderbuffer(context.RENDERBUFFER, argument)");
+ func("context.bindTexture(context.TEXTURE_2D, argument)");
+ func("context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, argument)");
+ func("context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, argument, 0)");
+ func("context.uniform2fv(argument, new Float32Array([0.0, 0.0]))");
+ func("context.uniform2iv(argument, new Int32Array([0, 0]))");
+ func("context.uniformMatrix2fv(argument, false, new Float32Array([0.0, 0.0, 0.0, 0.0]))");
+
+ func2("context.getProgramParameter(argument, 0)");
+ func2("context.getShaderParameter(argument, 0)");
+ func2("context.getUniform(argument, loc)");
+ func2("context.getUniform(program, argument)");
+ func2("context.getUniformLocation(argument, 'u_modelViewProjMatrix')");
+
+ func3("context.getProgramInfoLog(argument)");
+ func3("context.getShaderInfoLog(argument)");
+ func3("context.getShaderSource(argument)");
+}
+
+var successfullyParsed = true;
+</script>
+
+<script src="../../resources/js-test-post.js"></script>
+</body>
+</html>
Property changes on: conformance/misc/bad-arguments-test.html
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+LF
\ No newline at end of property
« no previous file with comments | « conformance/misc/00_test_list.txt ('k') | conformance/misc/boolean-argument-conversion.html » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698