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Issue 41503006: Add ToT WebGL conformance tests : part 8 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/third_party/webgl/sdk/tests/
Patch Set: Created 7 years, 1 month ago
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1 <!DOCTYPE html>
2 <html>
3 <head>
4 <meta charset="utf-8">
5 <!--
6
7 /*
8 ** Copyright (c) 2012 The Khronos Group Inc.
9 **
10 ** Permission is hereby granted, free of charge, to any person obtaining a
11 ** copy of this software and/or associated documentation files (the
12 ** "Materials"), to deal in the Materials without restriction, including
13 ** without limitation the rights to use, copy, modify, merge, publish,
14 ** distribute, sublicense, and/or sell copies of the Materials, and to
15 ** permit persons to whom the Materials are furnished to do so, subject to
16 ** the following conditions:
17 **
18 ** The above copyright notice and this permission notice shall be included
19 ** in all copies or substantial portions of the Materials.
20 **
21 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
25 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
28 */
29
30 -->
31 <link rel="stylesheet" type="text/css" href="../unit.css" />
32 <script type="application/x-javascript" src="../unit.js"></script>
33 <script type="application/x-javascript" src="../util.js"></script>
34 <script type="application/x-javascript">
35
36 Tests.startUnit = function () {
37 var canvas = document.getElementById('gl');
38 var gl = wrapGLContext(getGLContext(canvas));
39 var tex = gl.createTexture();
40 gl.bindTexture(gl.TEXTURE_2D, tex);
41 return [gl, tex];
42 }
43
44 Tests.testTexImage2D = function(gl) {
45 var b = document.createElement('b');
46 var div = document.createElement('div');
47 var c = document.getElementById('c');
48 assertOk("make texture",
49 function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGN ED_BYTE, c); });
50 assertGLError(gl, gl.INVALID_VALUE, "y + height > texture height",
51 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 1, gl.RGBA, gl.UNSIGNE D_BYTE, c); });
52 assertGLError(gl, gl.INVALID_VALUE, "x + width > texture width",
53 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 1, 0, gl.RGBA, gl.UNSIGNE D_BYTE, c); });
54 assertGLError(gl, gl.INVALID_VALUE, "negative x",
55 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, gl.RGBA, gl.UNSIGN ED_BYTE, c); });
56 assertGLError(gl, gl.INVALID_VALUE, "negative y",
57 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, gl.RGBA, gl.UNSIGN ED_BYTE, c); });
58 assertGLError(gl, gl.INVALID_VALUE, "negative level",
59 function() {gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, gl.RGBA, gl.UNSIGN ED_BYTE, c); });
60 assertThrowNoGLError(gl, "bad element b",
61 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _BYTE, b); });
62 assertThrowNoGLError(gl, "bad element div",
63 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _BYTE, div); });
64 assertThrowNoGLError(gl, "no element",
65 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _BYTE, 0); });
66 assertThrowNoGLError(gl, "string as data",
67 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0,0, 0, gl.RGBA, gl.UNSIGNED _BYTE, "foo"); });
68 assertGLError(gl, gl.INVALID_ENUM, "bad target",
69 function() {gl.texSubImage2D(gl.FLOAT, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE , c); });
70 assertOk("good args",
71 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGN ED_BYTE, c); });
72 assertGLError(gl, gl.INVALID_OPERATION, "format not same as original",
73 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_ BYTE, c); });
74 assertGLError(gl, gl.INVALID_OPERATION, "type not same as original",
75 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _SHORT_4_4_4_4, c); });
76 assertOk("make texture RGB",
77 function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED _BYTE, c); });
78 assertOk("format same as original RGB",
79 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_ BYTE, c); });
80 assertGLError(gl, gl.INVALID_OPERATION, "format not same as original RGB",
81 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _BYTE, c); });
82 assertGLError(gl, gl.INVALID_OPERATION, "type not same as original RGB",
83 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_ SHORT_5_6_5, c); });
84 assertOk("make texture RGBA 4_4_4_4",
85 function() {gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGN ED_SHORT_4_4_4_4, c); });
86 assertOk("format same as original RGBA 4_4_4_4",
87 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _SHORT_4_4_4_4, c); });
88 assertGLError(gl, gl.INVALID_OPERATION, "format not same as original RGBA 4_ 4_4_4",
89 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_ BYTE, c); });
90 assertGLError(gl, gl.INVALID_OPERATION, "type not same as original RGBA 4_4_ 4_4",
91 function() {gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED _BYTE, c); });
92 }
93
94 Tests.endUnit = function(gl, tex) {
95 gl.bindTexture(gl.TEXTURE_2D, null);
96 gl.deleteTexture(tex);
97 }
98
99 </script>
100 <style>canvas{ position:absolute; }</style>
101 </head><body>
102 <canvas id="gl" width="16" height="16"></canvas>
103 <canvas id="c" width="16" height="16"></canvas>
104 </body></html>
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