| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 78 processTextChunk(m_textChunks[i]); | 78 processTextChunk(m_textChunks[i]); |
| 79 | 79 |
| 80 m_textChunks.clear(); | 80 m_textChunks.clear(); |
| 81 } | 81 } |
| 82 | 82 |
| 83 void SVGTextChunkBuilder::addTextChunk(Vector<SVGInlineTextBox*>& lineLayoutBoxe
s, unsigned boxStart, unsigned boxCount) | 83 void SVGTextChunkBuilder::addTextChunk(Vector<SVGInlineTextBox*>& lineLayoutBoxe
s, unsigned boxStart, unsigned boxCount) |
| 84 { | 84 { |
| 85 SVGInlineTextBox* textBox = lineLayoutBoxes[boxStart]; | 85 SVGInlineTextBox* textBox = lineLayoutBoxes[boxStart]; |
| 86 ASSERT(textBox); | 86 ASSERT(textBox); |
| 87 | 87 |
| 88 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(textBox->textRende
rer()); | 88 RenderSVGInlineText& textRenderer = toRenderSVGInlineText(textBox->renderer(
)); |
| 89 | 89 |
| 90 const RenderStyle* style = toRenderSVGInlineText(textBox->textRenderer()).st
yle(); | 90 const RenderStyle* style = toRenderSVGInlineText(textBox->renderer()).style(
); |
| 91 ASSERT(style); | 91 ASSERT(style); |
| 92 | 92 |
| 93 const SVGRenderStyle& svgStyle = style->svgStyle(); | 93 const SVGRenderStyle& svgStyle = style->svgStyle(); |
| 94 | 94 |
| 95 // Build chunk style flags. | 95 // Build chunk style flags. |
| 96 unsigned chunkStyle = SVGTextChunk::DefaultStyle; | 96 unsigned chunkStyle = SVGTextChunk::DefaultStyle; |
| 97 | 97 |
| 98 // Handle 'direction' property. | 98 // Handle 'direction' property. |
| 99 if (!style->isLeftToRightDirection()) | 99 if (!style->isLeftToRightDirection()) |
| 100 chunkStyle |= SVGTextChunk::RightToLeftText; | 100 chunkStyle |= SVGTextChunk::RightToLeftText; |
| (...skipping 147 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 248 SVGTextFragment& fragment = fragments[i]; | 248 SVGTextFragment& fragment = fragments[i]; |
| 249 | 249 |
| 250 if (isVerticalText) | 250 if (isVerticalText) |
| 251 fragment.y += textAnchorShift; | 251 fragment.y += textAnchorShift; |
| 252 else | 252 else |
| 253 fragment.x += textAnchorShift; | 253 fragment.x += textAnchorShift; |
| 254 } | 254 } |
| 255 } | 255 } |
| 256 | 256 |
| 257 } | 257 } |
| OLD | NEW |